Please feel free to leave your thoughts and comments on the [Change Log] 12/02/19 below.
The original post can be found here.
Happy commenting!
BB_Torkav
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Please feel free to leave your thoughts and comments on the [Change Log] 12/02/19 below.
The original post can be found here.
Happy commenting!
BB_Torkav
LOl fruits of hardship for 495 obsidian ore now thats funny
Will be nice to be able to get scenarios for map frags. And also looking forward to getting an endless gold mine.
I will be very unlikely to spend gems on endless gold mines until the ongoing problems re: pathfinder quests/ coal mines has been resolved
Yeah it's kinda funny that the change log does not mention any fix to it even though it's been reported almost 3 months ago. And for those that do not know it's not even a bug you can refresh to get over it or ignore as a visual glitch like some others... it's literally a game breaking bug.
Quote Originally Posted by BB_Alex
This issue with quests will be fixed with one of the next deployments. It should actually be already fixed here on the test server.
So obviously its just being ignored
No fix for bug on guild quest on quest book?
Should be able to input an amount to buy in shop, instead of having to click away. IE: like when selecting troops to cook, but for say resources or refills to buy.
Hi
Can you confirm the the missing weekly ship will be added for returning players in this fix, i have sent in a ticket but have heard nothing as yet
Thanks
probably need a few hot fixes to fix the bugs they add in lol.
And after weeks of complaining about the Gift Christmas tree, not a word. And Valentines day event, eh? I've sure gotten a lot out of the Dev diary detailing (and usually poorly) the event - oh wait, there hasn't been a Dev diary. I'm sure glad they made a grammar fix - that was keeping me awake at night.
And since I didn't see anywhere else to post it and I didn't want to start a new thread, I have to mention the "Infrastructure Maintenance". What infrastructure? Are you changing the batteries or something?
It just so happened it is right in the middle to end of a nice Holiday in NZ, I was all set for a day of gaming to get up and find out I only had a matter of hours. When the game is scheduled to be back up it will be bed time. Now that is nobody's fault and in a global game that's just the way the timing goes so there's nothing to be done about it but that doesn't take away from the annoyance.
BUT what I can't get past is why does it take so many hours to accomplish something in an environment which only makes money if it's available? Someone doesn't have things organized very well. I play other online games and outages are very rare and when they occur are 15-30 minutes. I find it stunning that in the modern age that it takes so much time to do things and there is no way apparently to do anything while the system is live. Real companies do real hot-fixes you know (not what BB calls a hot-fix... the services are still available).
I'd give anything to know exactly how this infrastructure is laid out because I know if in my company there was an 8 hour outage people would riot and heads would roll.
Tried to log in to shut off the 26 buildings my christmas market buffed this morning, so they'll be running for another 12h unbuffed and a gold mine may run out.
Thanks for the lack of notice.
And, no fixes to the broken christmas tree? Or the increasing number of erroneous popups that then kick us out of the game?
Maybe in the future we can mix standard troops with elite troops. So we that are at 54-58 lvl can use the elite.
You missed the UI positioning for the Xmas Market, top line still off the top of the window. -lol sorry it aint the 12th yet
"When applying a buff to the Provision House, running productions should no longer display the buffs runetime instead of the production time"
Is this fixed on combat academy too?
https://snag.gy/hpTBuo.jpg
Valentines event. Kind of reminds me of that simpsons episode with the “love day” bit.. google it if you don’t know the one, it one of the good episodes from the golden era of simpsons before all of those silly cameo appearances...
it’s going to cause some awkward moments this one, with middle aged men swapping valentines cards for achievements... lol. Errr, do you want to swap cards with me? ...for the achievement of course *blush*
Anyway, ‘happy love day everybody!”
You can - it just needs to be different generals. If you mean in the garrison of the same general to have both types I suggest this wasn't done because the UI would have to change so much more and they didn't want to take that on. It was easier for them to code the 'switch troops' thing as annoying as that is for the players.
Good to see the ongoing pathfinder/endless coalmine debacle will at last be fixed with next change log, better late than never
maybe you should start fixing some bugs rather than creating a new event that's had very little testing (if any) that's just going to create more bugs and need a hot fix a couple of hours after it starts
when will update be ??
usually from 8-12 CET - but no information at all - untill now ?
Ignoring bugs that annoy many players :(
To often missing information - and then shutdowns without warning ( or very short time before ) - on what look like planned work :(
Still need to have x-mas event removed ( item-conversion and some merchant-items still locked because they were in x-mas shop ) :(
announcing update for 12th - but with 1/3 of day gone still no information on when update will be :(
Maybe a hint to leave :(
having a change on the 13th--temping fate-- what---
still no dev diary for valentines and still no change log today.
Maybe its designed so that we can read the dev diary during the downtime :)
Think I will give up trying to time explorers.
I'm wondering how they decide the update times. Blindfolded dart throwing?
I'm actually missing the days when it was a weekly update at the same time every week. At least you could plan around it.
change log on sandycove was sheduled for the 12th. but it got delayed due to probs found on it when it was done on other servers 1st. the change log was done sometime during the night.
Dev diaries in the past have usualy been a week before the event but still nothing. not even seen a sneek peek of it yet.
Only info ive seen on it is in the wiki.
The change log is the only place ive seen the start date.
https://prnt.sc/mkhxjo
As far as i can get logging in , all cache cleared etc , this may be due to a flash for windows 10 update , but funny it happenned after game update.
When are we to get the dev diary ? please :)
There it is. Late as ever :p https://forum.thesettlersonline.com/...ine-2019-Event
bro same here cant get into game anymore!!!!! last update is so bad, btw im still on win7 and same issue.Game not working anymore for me :(
not working on any browsers, tested now. opening ticket is waste of time, think its time to quit with this game .to much time invested playing and money but they dont listening at all players. cheers all
...
Agreed - I thought it was just me but apparently not. Game seems extremely lagged now - very slow and performing badly. Was bad before the update but now is clearly worse.
dont know if its the change log but blue prints dont do anything on the epic farmyard. Just put on 2 water and 1 bread blue print and no extra production was unlocked. Still on the basic production from when i 1st built it. put on 1 water blue print the 1st time i did evil queen when i got the epic farmyard and that didnt do anything either. So 3 water blue prints put on and still only the basic production.
You forgot the Observatory not working.