Find non-productive/exhausted buildings and quarries in a list
Right now, finding all storehouses, or all nobles, or whatever non-productive building you like is a matter of going over the whole island. And half the time you might miss eg. a storehouse, because it looks so much like other buildings. This makes upgrading a bit of a pain. The same applies to wells, unless you gather them all together (as I've resorted to). Often they get hidden behind trees and stuff, so you don't find them without being quite forensic.
For productive buildings, you can jump to each one from the economy overview. This is very helpful. It would be great if you could produce another list (or maybe a tab in the economic overview) that lists quarries (working or not) and unproductive/exhausted buildings, to make them easier to find.
Economy Overview - add Storehouses and Population buildings
Has been suggested many times before, but I thought Id revive it.
As the title says, please add Storehouses, Schools and Residential buildings in their various formats to the Economy Overview. It would be of great help in locating those buildings that require upgrading etc and also to see how many of each type are owned.
Trying to locate a noble that uses a license to be replaced with a deed from merchant is currently a click-fest all over the island. If the Economy overview was to differentiate between them using the yellow star, it would help immensely. Same for the Improved Stores over the standard ones.