Tage mentioned in his Sons of the Veld Guide, Garrison Position G6, that you need to wait at least 5 seconds between sending general A and general B. Since I was waiting for my fast general to recover I decided to follow his suggestion and see where the generals could be placed so you can send them "right after each other". If you place your generals like below, general B and C will have to walk an additional 2 flags (about 6,7 seconds) before entering the watcharea of camp 9, and thus instead of waiting at least 5 seconds you can send your generals right after each other again.
To make it easier to use I included all info on this block, but most of it is copied directly from Tage.
http://static3.thesettlersonline.com...r/ornament.png Sons of the Veld, Garrison Position G6 (BLOCK)
Move your veteran general, your battle hardened general and one normal general to garrison position G6:http://img202.imageshack.us/img202/4001/x9l6.jpg
- Position A: NORMAL general
- Position B: BATTLE HARDENED general
- Position C: VETERAN general
Send all generals right after each other:
From A to Camp 9) 100 Thugs, 80 Guard Dogs
BLOCKING NORMAL general: [103S (-)] {160 - 340 seconds of fighting}
BLOCKING NORMAL general: [92E (-)] {180 - 360 seconds of fighting}
From B to Camp 11) 60 Guard Dogs, 60 Roughnecks, 60 Rangers, 1 Metal Tooth
NORMAL general: [60C (60C)] {20 seconds of fighting}
BATTLE HARDENED general: [60C (60C)] {10 seconds of fighting}
From C to Camp 11) 60 Roughnecks, 60 Rangers, 1 Metal Tooth
VETERAN general: [109R 2S 73C 66XB (76R - 91R - 109R 1S)] {50 seconds of fighting}
VETERAN general: [109R 1E 73C 67XB (76R - 91R - 109R)] {50 seconds of fighting}
VETERAN general: [59M 1S 123C 67XB (45M - 52M - 59M)] {50 seconds of fighting}
VETERAN general: [102R 2E 82C 64K (75R - 88R - 102R)] {40 seconds of fighting}
VETERAN general: [58M 1E 117C 74K (45M - 52M - 58M)] {30 seconds of fighting}
The marching time for general C, from the moment general A starts his battle, till the moment general C starts his battle,
is about 70 seconds plus the time it takes to send off generals B and C, some 5 seconds each. The maximum time needed to kill camp 11,
from the moment the block on camp 9 starts to fight, is thus 70+10+20+50 = 150 seconds. The block always lasts at least 160 seconds.