Day 1:
1) ali baba and the forty thieves
2) oil lamp
3) flying carpet
4) ring
Day 2:
1) dark high priest
2) signpost
4) nothing
Type: Posts; User: Zapek
Day 1:
1) ali baba and the forty thieves
2) oil lamp
3) flying carpet
4) ring
Day 2:
1) dark high priest
2) signpost
4) nothing
There is a bug with the initiative of the Easter event unit Bully - it's First Strike on the sim but it's Normal Initiative in the game => wrong best attack results.
I might end up a laughing stock in here but I am a fan of skill-related books like:
High Performance JavaScript - O'Reilly
C# 6.0 and the .NET 4.6 Framework - Andrew Troelsen, Philip Japikse...
About the freezes on Chrome - my guildmate, mironjulka, suggested to click the in-game fullscreen button and that should "unfreeze" the game. I am not sure if that works but changing the the...
I've noticed that the foxes' min damage is 10 vs Vargus, yet according to the patch notes
"The rules for how percentage-based changes to combat attributes work have been adjusted. Combat attributes...
Any chance for designing a separate skill tree for MoD?
As we all know, that general isn't very useful for blocking (very limited use and 10s/round) yet the general costs gems not coins. On the top...
Would you make separate Max troops option for each general in a multiwave best attack simulation please. Usually the last wave goes all out with max number of troops and that will speed up such...
I am getting incorrect results for "find the best attack" for a few battles. The sim was working fine a couple of days ago. Now the results in the table differ (in some cases drastically) from the...