Just a few considerations:
Each round for the MMA general lasts 10 seconds and the countdown bar, in case of victory, will only last 10 more seconds, since the MMA has a static damage to the...
Type: Posts; User: bri0sheje
Just a few considerations:
Each round for the MMA general lasts 10 seconds and the countdown bar, in case of victory, will only last 10 more seconds, since the MMA has a static damage to the...
Indeed, however it's still not clear why achievements that doesn't have anything to do with cavalry or first line units are not considered completed if you use this general :P
Bug report:
The simulator, in some circumstances, does not calculate correctly the battle length (in rounds).
Details:...
Thanks, I was unable to find the topic by searching through the forum search.. I'm not that confident with that vbulletin thing :D
I did two tests:
The first one on the live server (italian server): the battle lasted one round and the general killed 16 foxes.
The second one on the test server: the battle lasted two rounds...
The destruction time of a building does not only depends by the cannoneers but also from the global offensive attack of each alive troup at the end of the battle, that's why in my setups you often...
I've tried the attack and it actually lasts 2 rounds, so no, it lasts 2 rounds :)
Since I've been unable to find any topic about this simulator, I'm posting the bug Magolfa found about this simulator in the italian server.
The simulator I'm talking about is this one:
Which...
I've personally taken this setup from Evilj's guide (http://i.imgur.com/Lw7WUmL.png) and the above block never failed (to me) but I'm hearing several cases of this block going down, therefore I would...
No one is forced to vote the guides above, I just hope that someone will find them useful, I personally do use all the guides I've made and never had any problem with them :).
Also, if someone has...
Totally disagree about the fact that this is dangerous.
I've proposed this block quite long ago here:...
Indeed.
Anyway, most of the camps of nords can be done with the 100% probability of 0 losses using only C and XB.
For the first camp, you may use this setup:
Major general to Camp 1 - 77C...
More Secluded Experiments (short)
using briosheje's very little mind
Since paths and many other things have changed in this adventure, I've tried to redo the whole thing from the beginning,...
Return to the bandit's nest
short version - using briosheje's little mind
VETERAN WITH CANNONS
BEFORE STARTING, READ THIS:
Q: Why should I use this guide instead of any other?
A: For a...
update (16/04/2014) -- Added setups for the Master of Martial Arts General.
http://www.siedlertools.de/w/images/6/6c/The_black_knights2.png The Black Knights
short version, using briosheje's...
Sleepy Reef
Using briosheje's little mind
After taking a look at the adventure from a picture, I seriously thought that this adventure was a joke.
And it wasn't, because camps block the whole...
Roaring bull (short)
- For quite real men and women, using briosheje's little mind.
Adventure details:
· Number of players: 3
· Difficulty: 9/10 (game difficulty)
· Days to complete: 5...
WARNING
SINCE THE 27/03/2014 GENERAL PATHS MAY CHANGE DUE TO SOME FIX THE DEVELOPPERS DECIDED TO MAKE. THEREFORE, BEFORE FOLLOWING ANY GUIDE SINCE THE 27/03/2014, THEN, PLEASE WAIT UNTIL THE GUIDE...
I'm not sure if it helps you, but you may take a look at evilj's guide for surprise attack: link evilj's guide
This is it:
http://img707.imageshack.us/img707/2677/zefg.png
As you can see,...
Roaring bull (short)
- For quite real men and women, using briosheje's little mind.
Adventure details:
· Number of players: 3
· Difficulty: 9/10 (game difficulty)
· Days to complete: 5...