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Type: Posts; User: Mesea

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  1. Replies
    23
    Views
    13,426

    After going to merchant I'm greeted with either...

    After going to merchant I'm greeted with either lack of WebGL memory or runtime exception error.
    Where those reported before fixed in any way and should I report them again?
  2. It didin't work much longer and crashed again....

    It didin't work much longer and crashed again.
    Not sure if another big crash stack will be useful.
  3. I wasn't moving the view with keys. It seems...

    I wasn't moving the view with keys.

    It seems to be related to sound - after disabling sound and music I can play longer and it doesnt randomly crash. (Other then when it was out of focus thas a...
  4. Long crash message - can't play for more then few minutes

    I get crashes quite often - couldn't play more then few minutes and go past lvl 1.
    Info:
    Your name in the game: Mesi
    Your country and time zone: Poland, CET
    Date the problem occurred: 29.04.21...
  5. Replies
    45
    Views
    90,061

    You will need to install Unity Player but that...

    You will need to install Unity Player but that should not be a problem.
  6. Replies
    45
    Views
    90,061

    When downloadable flash client doesn't work...

    When downloadable flash client doesn't work asking to download flash repeatedly (current one does that for me) do we have a mandatory (at least) 3 month break from game?
  7. Replies
    163
    Views
    423,117

    And cost increase to most used elite troop but...

    And cost increase to most used elite troop but production time reduction only on least useful ones... thats a bit counter-productive. At least reduce also production time for others.
  8. Replies
    42
    Views
    1,305,086

    Sticky: Any chance to get pics back - SA ones are...

    Any chance to get pics back - SA ones are completely out.
  9. Replies
    77
    Views
    155,750

    It's not an improvement - it's a removal of...

    It's not an improvement - it's a removal of functionality of quartermaster. Keeping one configured with troops and nicely getting them back from adventure and sending for next one is no longer...
  10. Replies
    313
    Views
    7,447,962

    Sticky: Ohh right got the towers confused - reversed...

    Ohh right got the towers confused - reversed order now. Lesson learned - having cold and adv planning don't go well.
  11. Replies
    313
    Views
    7,447,962

    Sticky: According to this: sim link...

    According to this:
    sim link
    setup for 3 has 100% of 100 seconds. Is this sim broken in some way?
  12. Replies
    313
    Views
    7,447,962

    Sticky: Proposal for blocks for 3&4 on RB: 3) 60E 140C...

    Proposal for blocks for 3&4 on RB:
    3) 60E 140C
    4) 140E 60C
    They both give solid 100 seconds with guaranteed win. Original ones can get down to 80 sec in some cases or in case of 4 get a lost...
  13. It's a very old one I think. It was a harsh...

    It's a very old one I think.
    It was a harsh lesson to learn tho :|
  14. Replies
    5
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    157,631

    I used the solt guide today and had some strange...

    I used the solt guide today and had some strange intercepts on blocks - first at camp then at camp 16. Anyone else had problems with those?

    I'm not waiting for drums to end when sending gens -...
  15. Thread: Colonies and PVP

    by Mesea
    Replies
    14
    Views
    121,949

    Add on top of that that infantry units in new...

    Add on top of that that infantry units in new system are about 5-10 times cheaper then cav/archers (6 steel = 12 iron vs 60 or 72 iron).
    It breaks the idea behind the new combat system - where is...
  16. Yep I agree make settlers from loot go always to...

    Yep I agree make settlers from loot go always to star.
  17. Our guild is La Psychadelica [Psych] and last...

    Our guild is La Psychadelica [Psych] and last completed guild quest was "Fun With Snow".
  18. Replies
    106
    Views
    1,433,740

    There is some issue with combat simulation if big...

    There is some issue with combat simulation if big bertha is involved.
    Check the dark castle on gunpowder adventure for example - attack of 55R 20B 145XB when using mma is shown as victory by...
  19. Replies
    62
    Views
    115,142

    It's a "fluff" feature that indeed will be used...

    It's a "fluff" feature that indeed will be used only to see who has bigger achievement... and this doesn't improve the game in any way for most of us.
    While I understand the need to bring in more...
  20. I found out that this Sim is quite optimistic....

    I found out that this Sim is quite optimistic.
    In a combat on Sons of The Veldt adventure with following parameters:
    6R 34S 1E 209K vs 50 Guard Dog, 50 Roughneck, Skunk, 2 One-eyed Bert

    after...
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