This.
Also, size up the "Send generals" window now you're looking at window sizes. It currently shows 3 rows of generals and when you use scroll wheel you get the next three rows. Problem is you...
Type: Posts; User: Cephalad
This.
Also, size up the "Send generals" window now you're looking at window sizes. It currently shows 3 rows of generals and when you use scroll wheel you get the next three rows. Problem is you...
Not sure I understand the complaints about the 1000 collectible achievement. Sure, it was tough to get, but is everyone really supposed to have an easy time getting every achievement? Then it's not...
In my oppinion there's too little reward in completing adventures as a way of collecting footballs. There's a huge discrepancy in troops and time invested compared to the amount of footballs you get...
So, in the BLT I finished today a "few" issues popped up:
1. When moving a general he would start to set up camp. After finishing, I would try to assign troops but get the endless hourglass thing....
Yes, I started it before, but that makes no difference.
Yes, I noticed the error 5 min after and updated my post accordingly - please re-read my above post.
Battle report please! ;)
Post a screenshot of the battle report please. I'm inclined to say, that you haven't assigned the correct troops, gotten intercepted or something similar since the above simulator has been working...
New simulator for fairytales:
https://546e810ba39faf8b8d5e4e7971e67152a1ded92b.googledrive.com/host/0B6VRI6yvBb3IU1dfb3BfRUtxZTg/
Same for me - no used licenses.
And also, for the people who already bought fish farms - will the trades be reversed and building upgrade costs refunded or is it just tough luck that devs screwed...
Without fast generals most blocking wouldn't be possible, so the fact that they are implemented in several forms suggest that blocking is an intended game feature. Also, adventures would seriously...
I'm pretty sure you'd have a substantial wheat loss per 12h in that single field using an 18 farm/6 imp silo setup. Improved silos work three times faster, so walking time is multiplied by three...
The goal here is low maintenance farms. That's why people design clusters where the wheat loss and foot print is as small as possible. If you can design a 12 farm cluster with one field, improved...
While those improvments sound good in theory and BB should be commended for having the vision to make them, then there are a lot of questions regarding the exact implementation that muddies the...
So take something broken and immensely unpopular (new combat system). Put it on test for a while to get a few results. Then dazzle them with PvP and much-wanted extra space on island (that will...
Fexno explained it well. My personal take on it has you down to a loss of 45 wheat per 12 hours for each field in a "cluster". You can see my setup here: http://prntscr.com/4nof3j
Notice the space...
I've had this problem as well - some steps to rectify it:
1) Make sure you have a general on your island
2) Clear cache
3) Reload
Fixed the problem for me twice.
Yea, problem is you'e been saying that for how long? This is a major feature for guilds, if not the only one related to actual game play. Don't get me wrong, I like socialising in-game just as much...
What you really need is to be able to select multiple generals, when you send them on adventure, so you don't have to click "Send army" 7 times ><
Gonna sign this - it's simply stupid, that there's a spam filter in guild chat. Guilds are fully capable of keeping members in line.
Do, please, also remove the silly filter on hyperlinks in guild...
I'm not sure what you are getting at, but ofcourse the same generator is used for the entire server. Why would my geologist work with a different algorithm than yours? The point is that the algorithm...