You go back to the small mountain pass and search around in the snow for the small pebbles that fell from above. You also manage to catch a few as they fall. Then returning to the garden you explore...
Type: Posts; User: Bugglesx
You go back to the small mountain pass and search around in the snow for the small pebbles that fell from above. You also manage to catch a few as they fall. Then returning to the garden you explore...
Recruitment guide price seems to be correct(9K). Weapon crafting guide has now changed with the updated info. Please see coment in OP... data is as accurate as the trades in the TO.
Dear BB team,
Even allowing for the different types of adventures (resource, experience etc) why is adventure loot so unbalanced?
i.e
I can buy all items I need to build the troops that will...
Thank you for proving my points i.e. the guides will not be able to cope will all the different combinations of skills.
Whats the point of having skills if the guides don't match your own generals?
There is now a real need for a good quality in game combat sim........
If the new skill for Generals gets implimented all game guides will again need to be updated/expanded. However this time...
I have decided to change the way the prices are captured from en.tsomaps.com/price/.
After 2 months of showing the average price it is clear that rouge trades are making the average price...
Many thanks for the gifts BB.
Whilst we all complain when the game goes down, we know that it is needed.
It's very nice to get compensation that exceeds our losses (eg when buffs run out).
No guarantees that it will be similar, but at least you can prepare just in case some are the same
http://settlersonlinewiki.eu/en/quests/the-crisis-quests-a-great-evil/
It's been a long time since Newfoundland had an up to date trade sheet, but with the new trade prices that are now available at en.tsomaps.com/price/ I have been creating my own trade sheet with...
There is a benefit from moving your wood production to the archipelago that makes it necessary to move the epic word yard there if it is used to plant new trees.
Some people like to have an...
Would be great if the building details tab had an extra button to stop production when a buff that is currently running on that building ends.
Very useful for the fairytale castle - no more wasted...
I have now unlocked 3 area on the expansion islands and seem to have at least 2 good sized areas that would take the epic workyard, but it won't allow me to build on the islands.
As far as I can...
Anybody else out there think their maintenance script is stuck in an infinite loop?
This is from the test server.
http://forum.tsotesting.com/threads/20658-Expandable-islands-test-version-how-to-capture-the-new-sectors
Yay, nice to see the possibility to remove those mountains again.
But still hope we get the expansion island too :-)
If they want to add in the numbers it's up to them, but at least all new guides would be using the same numbers. It would be obvoius from the island map if a guide is using the new number system or...
Doesn't solve the problem...only compounds it by creating another guide with different numbers.
My point is that when looking at several guides to find the best it is almost impossible to compare...
Another difficult GQ is Nords (Winter may come).
The average drop rate for a long search is about 3%. So thats 33 long searches to get 1 Nord or1 every 66 days for a tavern explorer.
Problem is...
Well was only a suggestion..other possiple solution is to add it to camp name eg Bandit camp 12 (medium)....still apop-up, but possibly more acceptable.
There are zillions of guides out there, but they all use their own numbering system on the bandit camps.
Would it be possible for the camps on adventures to be numbered. That way all the guides...