it was designed to be able to fail = so in that respect it is a succes
The concept really never took off and the price of failure is on the high side due to cost of making the buffs to reach that...
Type: Posts; User: Qualan
it was designed to be able to fail = so in that respect it is a succes
The concept really never took off and the price of failure is on the high side due to cost of making the buffs to reach that...
The quest is not to apply the buffs, the quest is to remove the curse from the buildings (which uses the buffs) So it doesnt matter when you apply the buffs as long as you can complet ethe removal...
yes, if you hover over the other one, it selects that instead - if you hit multiple buildings with the same select it resets etc
Like i said, either do it very carefully per building or apply the...
It is not a bug, you are expected to pay 100% attention and the fail is calculated in the design, Either by the buffs on the buildings or by placing a building in the wrong slot.
The best...
come on, the serious or sarcastic comment re bitcoins isnt needed.
We have enough to hit em over the head with, with the current batch of issues - including the timelines
here and in bug section :P
but we need to keep in mind that this is a more than 10 year old game with no major overhaul in game mechanics nor quality of graphics - at leasst not in the visually noticable range for me
nah,
U need to look real good. The complete button turns from grey to a greyish yellow glow- u can see it if you flick between one that you have enough of and one where u are lacking parts to...
or build a population building ofc
this is just the vote for the next version of the market, When it is released after the vote closed, the items that got most votes will be available and the big ticket items will as usual be one...
it wasnt on the list and tbh, there are much older bugs and much more impacting ones about as well
*taps foot*
maintenance seems over as we can start logging in but alas, it doesnt seem to complete the log in and my attempts hang on the login splash screen (tried multiple machines as well, all the same)
...
countdown has started - lets see if there is a winning bid in :P
anyone wanna bid 1600 next?
this happens on both versions and the jumping generals are quite annoying to say the least- the everlasting fights have to do with the tweaks on refreshes to avoid countless reloads and can be...
not unexpected - if only they have tso II on the drawing boards or better in the development studio for programming :P
the dancing generals are a pain as sometimes it costs you a loss when you send em thinking they will attack in a certain order but the dance swaps the order around.
One patchwork solution would be...
Beware what you say
This only occurs in the non supported client version of the game. In unity it does show 9 buttons that fit on the line. So they did exactly what they needed to do and that is...
nah..
In BB land it always works as intended, just descriptions andperceptions might be out of whack :P