If there is any kind of spare time, that is really enough.
Now, if you had Crossbows, you could try the following if you wanted to:
BATTLE HARDENED general: [49R 1M 1S 15B 1LB 73XB (47R 5B -...
Type: Posts; User: SmogDude
If there is any kind of spare time, that is really enough.
Now, if you had Crossbows, you could try the following if you wanted to:
BATTLE HARDENED general: [49R 1M 1S 15B 1LB 73XB (47R 5B -...
The victory countdown lasts 40 seconds, the equivalent of 2 rounds. Thus, 3 rounds with victory lasts 20 seconds longer than 4 rounds without.
The following are the longest I can find:
1M 53S...
The block doesn't need to be with a Veteran general, it can be any fast general. The battle lasts one round (30 seconds with fast general) regardless.
Your block setup is not optimal, because it...
That should not have happened. I just did Nords yesterday with the positions from his guide, completely successfully.
Hmm...maybe you placed him too far left? If you put him to the right of Camp...
Hi Tage, a couple comments on your VTV guide:
-Camp 15 with ANY General (155 Roughnecks, 40 Guard Dogs, 1 Metal Tooth) can be killed in four waves, saving Militia and Soldiers, but losing...
BATTLE HARDENED general: [1M 1S 90C 1B 1LB 82XB (0S)] {20 seconds of fighting}
Might as well.
ANY general: [5R 1S 194B (5R 1B)]
I think that's what you meant.
I found a dual Veteran Cannon version for Sons of the Veld:
https://docs.google.com/document/d/1SMAlPcz4XNKJoSayYRVqEwrx1XuYsW4RtVAjo9_NYuc/pub
It's not mine, and I have not tried it, but...
http://imageshack.us/a/img16/6341/8po.png
If you have a fast general, you may want to try that block.
In addition to the troops listed in the Leader kill, add one each of every unit you have....
Veteran guidemakers and guide-users can use the positions in these blocks.
Old Ruins
http://img855.imageshack.us/img855/2367/fnvi.png
Troop totals:
follow REALLY soon
When you begin, click...
Yes it does. But it does not have "splash damage", so it can only kill 1B at a time.
Thus, you have 5R 1S 1B 193LB/XB (5R 1B).
Wolves do not have "attack weakest target".
Thus, you'd do better with these setups:
Normal and BHG:
60 Rangers, 1 One-Eyed Bert:
11R 1S 86C 102LB (0 - 2R - 11R)
86C 81XB (0)
Huh, weird. I was not able to even transfer a general there.
Faststriker was not able to do the attack because he probably did not fill up the landing zone first, then place an extra general that arrived with no place to land.
I didn't test this myself...
You can attack from the north. It's like in Island of the Pirates: If you take up all the space in the landing zone, your other generals will not be able to land, and thus will be moved to your star...
From D to Camp 17) 1 Witch of the Swamp, 1 Mystical Shaman
ANY general: [106R 94S (55R - 92R - 106R)]
BATTLE HARDENED general: [106R 94S (55R - 92R - 106R)] {60-70 seconds of fighting}
BATTLE...
My first guide here, hope you guys like it!
It's not QUITE complete yet, but I have all the troop setups there. The only thing I'm missing is a couple block diagrams, and troop totals.
NOTE:...
Hi Tage, I really enjoy your guides, and like many others, I almost depend on them.
That being said, I also simulate for myself. Just to make sure. And I have a couple points to make:
Traitors:...