Search:

Type: Posts; User: Kurkina

Search: Search took 0.01 seconds.

  1. Replies
    48
    Views
    174,465

    Resource bar

    It would be nice if the resource bar at the top of the screen could display either more or fully customizable resources.
  2. Replies
    481
    Views
    2,430,227

    I notice that in some of the screenshots you have...

    I notice that in some of the screenshots you have 2 garrisons. Is that desireable or necessary? Is it possible to do this with only one garrison, with a rebuild period between attack waves?
  3. Replies
    29
    Views
    79,206

    Despite the detailed economic analysis...

    Despite the detailed economic analysis demonstrated above, no model of standard pricing will be able to develop if trade offers continue to expire after 10 minutes. If trade offers would stay up for...
  4. Replies
    10
    Views
    17,629

    To those opposed to the high resource cost of...

    To those opposed to the high resource cost of building a gold mine:

    The point is not what you "get out of it" at level 23. If everyone got "cost effective" gold at level 23 then the value of gold...
  5. Thread: Trade Dynamics

    by Kurkina
    Replies
    8
    Views
    10,698

    Another thought: the quick 10 minute timer does...

    Another thought: the quick 10 minute timer does not allow for a real economy to develop. At one point, marble may be going 1:1 with tools, the offer expires in 10 minutes and then a few cycles later...
  6. Thread: Trade Dynamics

    by Kurkina
    Replies
    8
    Views
    10,698

    What I see as most valuable with regards to the...

    What I see as most valuable with regards to the suggestions above would be a system where once one posts a trade, it is automatically assumed that he accepts the conditions of that trade for a...
  7. Replies
    16
    Views
    11,412

    While the levels, production and stats of each...

    While the levels, production and stats of each building would be a nice plus, at the very least a nice overview list is really very necessary in my opinion, as the sheer amount of buildings becomes...
  8. Replies
    11
    Views
    32,536

    There's the key point, when starting this game we...

    There's the key point, when starting this game we have no idea about what works well until about a week into it, so that type of ability to move for free would be nice.

    At level 19, I think moving...
Results 1 to 8 of 8

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.