Yes, but unlike other weaponsmiths, it's up to player to set the amount of each type of weapon they want to produce. And similar to barracks and combat academy system, player set the amount, and it...
Type: Posts; User: Cakica
Yes, but unlike other weaponsmiths, it's up to player to set the amount of each type of weapon they want to produce. And similar to barracks and combat academy system, player set the amount, and it...
When I put the weapons to be made in combat armories, there is no number which shows how much weapons is there to produce.
Same problem here. It appear when click on colony or show details, or what was mentioned above.
Also, you could treat adventures and expeditions the same. When you have quest to finish one or two adventures, the expeditions doesn't count. But you can't start an adventure over expedition.
I understand that there is a small amount of players that play the expeditions, but the game is too adventure centric, and I think that we, who are playing expeditions should be awarded with some...
There's 34 medipacks.
I play expedition a lot. There are some issues with combat armory. For example, combat armory doesn't show total number of weapons that have been put to produce. Some colonies are more attemptive...