Sorry to bring this up Bellissima, but most of your losses are lower for few recruits than simulator shows. Did you post max losses? Or maybe use another simulator?
Type: Posts; User: Hasmir
Sorry to bring this up Bellissima, but most of your losses are lower for few recruits than simulator shows. Did you post max losses? Or maybe use another simulator?
True... ES and XB are kind of lvl36+ arent they? ;)
http://www7.pic-upload.de/12.05.12/x9km9mlcnnl2.png
EURO event is here! There is no map needed for this one, since you just follow the camps, so you
can use the sheetspread that me and Grow made...
Lymond thanks for noticing that. Will fix to 72R 178ES asap.
Edited: I changed troops to 72R 17ES.
So 95% of maps will have to be made again....
Like we discussed, all simulatiors give the same result (win), and nobady else playing it didnt suffer from this problem, so there must be a game change/error or you maybe sent R instead of M. I hope...
Ra_V_en the chance of loosing ES is only few percant and since VtV is a very expensive adventure already I decided to take a "chance" and put this setup inside. In Outlaws where you can loose 4S I...
Sure bows are almost free in our server too, but I had in mind R you need for camp 12. You can avoid that.
And about not inviting people before blocks are done, I put it inside BK and VtV, and wrote...
Morpeth i'm sorry but you are using an old version of map. There is allways room for errors in this business, and I allways update the maps when error is found. But I cant be guilty for not using the...
I dont use S because I tried once and I failed. But I'm a proces of putting the third block in pirates and update the rest. Might even but S back in. After the patch some garrison positions are not...
Thanks for your input Polymer. But you should know, that aftern 1k callculations the lickliness of loosing 1 XB was under 1%, thats why i still put it inside the guide. I and other played it 20 plus...
That 3-5s is lag. No blocks are safe in lag environment. Do critical blocks in the morning or midday latest.
Exactly like you described it. When G1 hits the spot on the map you send out G2 and G3. Since the first wave general fights some time in this particular block the timing is not so crucial. I would...
When you point your mouse over the adventure they are suppose to having this "glowing effect", but it doesnt work allways. On the other occasions it just stick with your adventure even without mouse....
Correct Obliwan. And as far as for the type of units goes, it depends on the enemy units. In my blocks I try to achieve the longest fights (minimum rounds and average rounds count) with mixing...
You are suppose to send out G1 first and G1* second. I dont know how this was missed in the round of updates. Will fix asap. Thanks for noticing.
There are 2 types of blocks: first will use just 1R for a block camp, since the main general has a small route through the red zone, and the second one is like you mentioned the one where your...
Problem fixed!
Just so everyone knows its safe to play SA again ^ ^.
I'm glad everything worked okey with VtV Ra_V_en :D
And to conclude Stfr discousion, I suggest using the route explained by me and other players to succeed. If this doesnt work, than it must be...
If you check closely at the picture of my garrison placement in closeup of my map, you will see that its positioned just a bit higher than yours middle garrison (somewhere in the trees near...