If it's for a quest to find a stone deposit but you've already found all available deposits, you will need to wait for a deposit to be depleted.
Extra stone masons on one deposit will make that...
Type: Posts; User: Hairy
If it's for a quest to find a stone deposit but you've already found all available deposits, you will need to wait for a deposit to be depleted.
Extra stone masons on one deposit will make that...
I usually find all of mine, but what really gets my goat is my continued searching for collectibles after I've found them all already.
Just in case this is the reason... While the mayor's house is upgrading, the production of collectibles buffs will stop, in the same way production stops in any building that is upgrading....
It's impossible to remove the last "normal" storehouse from a sector, the game just won't let you.
So far, superstores don't count as a 'sector-claiming-storehouse', so it looks like you will...
OK, I did think it was kind of late to be asking for feedback about the golem buffs...
~ doesn't say if they'll be converted back to the amount of resources originally used... (It doesn't affect...
Feedback regarding the golem buffs has been provided since the halloween version first went on test server, and goes along the lines of the most common & totally ignored theme in this forum: "Enough...
Have you noticed that shadow sneakers behave just the same as guard dogs..?
I kind of agree that multiple items with identical effects are an unnecessary redundancy, but on the other hand they add...
Check there's no collectible buff waiting to be 'pick up'ed from your Mayor's house.
...sending an in-game mail will cost a manuscript..?
So, another week has passed, another 2000 opportunities where a chimpanzee could have changed whisper text to a more readable colour, and yet all we have are more excuses, not a single syllable about...
It won't expire or get deleted. The resources tied-up in that trade offer will stay in that mail message until you accept them.
Not true Larili, I'm 100% sure that things will go wrong, other things will be unnecessarily annoying, and useful information will be scarce.
... and your poor settlers spend 6 hours mousing over ever plank, stone & guild coin in your stores trying to find that last collectible when you wanna make PEE.
I had just killed golem #4, and a zombie ambled over the water to investigate
(And I've found a pumpkin 1/3 of the way up the front wall of a noble res.)
I agree the 'retreat' button is decidedly iffy. I clicked it and watched 163 xbowmen walk to their doom while BB's E.N.I.A.C had a brain fart.
And I just love having to scroll past all the marbles & ropes every time to access the buckets(!)
Just killed golem #4, and a zombie ambled over the water to investigate
So... I could demolish 4 to 6 level 5 foresters and replace them with an expensive building that works like 3x level 5 foresters but uses more expensive buffs so that's OK then. :confused:
The...
Game just randomly refreshed itself while I wasn't even looking at that browser page, I was reading the forum at the time.
Other players have had this barracks problem while using "training overtime" buff.
Log out, clear cache & cookies, wait at least 15 mins for TSO server to close your session, then log in again.
Top of S9. First time I've seen any collectible in this spot, 1cm to left of Xmas tree. http://prntscr.com/1z6rq2