The Dark Brotherhood
Part 3
Eastern attack route
(Landing Zone 3)
QUICK LINKS: ... G1 ... G2 ... G3 ... G4 ... G5 ... G6 ... CLEARING THE NORTHWEST
Garrison Position G1 (BLOCK)
Move your best general and one normal general to garrison position G1:
- Position A: NORMAL general
- Position B: VETERAN general or BATTLE HARDENED general
Send both generals right after each other:
From A to Camp 1) 100 Cultists, 100 Fanatics
BLOCKING NORMAL general: [43S 155C (-)] {120 - 220 seconds of fighting, <0.1% chance of 100 seconds}
BLOCKING NORMAL general: [29E 171C (-)] {120 - 220 seconds of fighting}
BLOCKING MASTER of Defence: [23E 177C (-)] {100 - 300 seconds of fighting}
From B to Camp 2) 100 Cultists, 100 Shadowsneakers
BATTLE HARDENED general: [62R 138S/E (55R - 59R - 62R)] {40 seconds of fighting}
BATTLE HARDENED general: [62R 1M 137K (55R - 59R - 62R)] {30 seconds of fighting}
VETERAN general: [58R 192S (53R - 56R - 58R)] {30 (40) seconds of fighting}
VETERAN general: [58R 192E (53R - 56R - 58R)] {30 seconds of fighting}
VETERAN general: [58R 2M 190K (53R - 56R - 58R 1M)] {20 seconds of fighting}
MASTER of Martial Arts: [58R 110S/E (53R - 56R - 58R)] {20 seconds of fighting}
Champion ANSLEM: [31R 95E (31R)] {20 seconds of fighting}
Champion NUSALA: [51R 80E (40R - 44R - 51R)] {20 seconds of fighting}
Champion VARGUS: [48R 1S/E 131C (35R - 39R - 48R)] {30(40) seconds of fighting}
If sent within 5 seconds after general A, the remaining marching time for general B, from the moment general A starts his fight, is about 40 seconds. With the fight for camp 2 lasting a maximum of 40 seconds, a block of 80 seconds would be needed. Thus, you have at least 40 seconds spare time with this block.
Garrison Position G2 (BLOCK)
Move your generals to garrison position G2:
- Position A: NORMAL general
- Position B: VETERAN general or BATTLE HARDENED general
- Position C: BATTLE HARDENED general (only needed if you do not have a veteran general)
If you have a VETERAN general, send both generals right after each other:
From A to Camp 3) 80 Cultists, 40 Shadowsneakers, 80 Fanatics
BLOCKING NORMAL general: [26S 174C (-)] {120 - 200 seconds of fighting}
BLOCKING NORMAL general: [12S 13E 170C (-)] {120 - 200 seconds of fighting}
BLOCKING NORMAL general: [23E 170C (-)] {120 - 220 seconds of fighting}
From B to Camp 4) 80 Cultists, 40 Shadowsneakers, 40 Fanatics, 40 Dark Priests
VETERAN general: [154R 96S (141R - 148R - 154R 1S)] {40 seconds of fighting}
VETERAN general: [154R 96E (141R - 148R - 154R)] {40 seconds of fighting}
VETERAN general: [153R 2M 95K (139R - 147R - 153R 1M)] {30 seconds of fighting}
MAJOR general: [122R 2M 146K (111R - 118R - 122R 1M)] {20 seconds of fighting}
MASTER of Martial Arts: [110R 110S/E (99R - 105R - 110R)] {20 seconds of fighting}
Champion ANSLEM: [116R 1E 33K (89R - 103R - 116R)] {30 seconds of fighting}
Champion NUSALA: [82R 1E 82K (53R - 59R - 82R)] {20(30) seconds of fighting}
Champion VARGUS: [126R 1S/E 53C (92R - 100R - 126R)] {30(40) seconds of fighting}
If you have two BATTLE HARDENED generals, send all three generals right after each other:
From A to Camp 3) 80 Cultists, 40 Shadowsneakers, 80 Fanatics
BLOCKING NORMAL general: [26S 174C (-)] {120 - 200 seconds of fighting}
BLOCKING NORMAL general: [12S 13E 170C (-)] {120 - 200 seconds of fighting}
BLOCKING NORMAL general: [23E 170C (-)] {120 - 220 seconds of fighting}
From B to Camp 4) 80 Cultists, 40 Shadowsneakers, 40 Fanatics, 40 Dark Priests
ANY general: [161B (161B)] {20 seconds of fighting}
BATTLE HARDENED general: [161B (161B)] {10 seconds of fighting}
BATTLE HARDENED general: [167R (167R)] {20 seconds of fighting}
From C to Camp 4) 13-40 Fanatics, 40 Dark Priests
BATTLE HARDENED general: [3R 1E 196C (0R - 0R - 3R)] {30 seconds of fighting}
BATTLE HARDENED general: [3R 196C 1K (0R - 0R - 3R)] {20 seconds of fighting}
If sent within 5 seconds after general A, the remaining marching time for general B, from the moment general A starts his fight, is about 65 seconds. With the fight for camp 4 lasting a maximum of 50 seconds, a block of 115 seconds would be needed. Thus, you have at least 5 seconds spare time with this block.
Garrison Position G3 (BLOCK)
Move your generals to garrison position G3:
- Position A: NORMAL general
- Position B: VETERAN general or BATTLE HARDENED general
- Position C: BATTLE HARDENED general (only needed if you do not have a veteran general)
If you have a VETERAN general, send both generals right after each other:
From A to Camp 5) 200 Cultists
BLOCKING NORMAL general: [75S 120C (-)] {120 - 220 seconds of fighting}
BLOCKING NORMAL general: [5S 54E 133C (-)] {140 - 220 seconds of fighting, 0.2% chance of 120 seconds}
BLOCKING NORMAL general: [57E 137C (-)] {140 - 220 seconds of fighting, 0.2% chance of 120 seconds}
From B to Camp 6) 120 Cultists, 80 Dark Priests
VETERAN general: [103R 5S 1E 141C (92R - 100R - 103R 5S)] {50 seconds of fighting}
VETERAN general: [120R 4S 1E 90C 35LB (105R - 117R - 120R 4S)] {40 seconds of fighting}
VETERAN general: [113R 1S 1E 110C 25XB (100R - 107R - 113R 1S)] {40 seconds of fighting}
VETERAN general: [103R 4S 1E 141C 1K (92R - 100R - 103R 4S)] {40 seconds of fighting}
VETERAN general: [113R 1S 1E 110C 25K (100R - 107R - 113R 1S)] {30 seconds of fighting}
MAJOR general: [90R 1S 1E 177C 1K (73R - 82R - 90R 1S)] {40 seconds of fighting}
MAJOR general: [92R 1S 1E 154C 22K (77R - 86R - 92R 1S)] {30 seconds of fighting}
MASTER of Martial Arts: [92R 1S 1E 96C 30LB (77R - 85R - 92R 1S)] {30 seconds of fighting}
MASTER of Martial Arts: [87R 1S 1E 109C 22XB (72R - 79R - 87R 1S)] {30 seconds of fighting}
MASTER of Martial Arts: [87R 1S 1E 109C 22K (72R - 79R - 87R 1S)] {30 seconds of fighting}
MASTER of Martial Arts: [83R 1S 1E 135C (71R - 76R - 83R 1S)] {40 seconds of fighting}
Champion NUSALA: [75R 1S/E 89C (51R - 58R - 75R)] {30-40 seconds of fighting}
Champion NUSALA: [57R 1S 1E 82C 24XB (48R - 52R - 57R 1S)] {30 seconds of fighting}
If you have two BATTLE HARDENED generals, first send generals A and B right after each other:
From A to Camp 5) 200 Cultists
BLOCKING NORMAL general: [75S 120C (-)] {120 - 220 seconds of fighting}
BLOCKING NORMAL general: [5S 54E 133C (-)] {140 - 220 seconds of fighting, 0.2% chance of 120 seconds}
BLOCKING NORMAL general: [57E 137C (-)] {140 - 220 seconds of fighting, 0.2% chance of 120 seconds}
From B to Camp 6) 120 Cultists, 80 Dark Priests
ANY general: [162B (162B)] {20 seconds of fighting}
BATTLE HARDENED general: [162B (162B)] {10 seconds of fighting}
Send general C when general B has reached the indicated spot in the inset in the image above.
General C is to march behind general B. If he marches out before general B, recall all three generals.
From C to Camp 6) 47-78 Dark Priests
BATTLE HARDENED general: [1E 199C (-)] {30 seconds of fighting}
BATTLE HARDENED general: [199C 1K (-)] {20 seconds of fighting}
If general B is sent within 5 seconds after general A, the remaining marching time for general B, from the moment general A starts his fight, is about 75 seconds. With the fight for camp 6 lasting a maximum of 50 seconds, a block of 125 seconds would be needed. Since there is a chance of the block lasting only 120 seconds (especially if you do not have elite soldiers), I would refrain from using any combination of attack(s) on camp 6 that would last 50 seconds.
Garrison Position G4
Move one normal general and two fast generals to garrison position G4:
- Position A: NORMAL general
- Position B: BATTLE HARDENED general
- Position C: VETERAN general or BATTLE HARDENED general
First, kill camp 7:
Camp 7) 70 Cultists, 70 Shadowsneakers, 60 Dark Priests
ANY general: [162R 38S/E (156R - 160R - 162R)]
VETERAN general: [121R 129S (109R - 114R - 121R)]
VETERAN general: [119R 131E (107R - 113R - 119R)]
VETERAN general: [110R 3M 137K (102R - 107R - 110R 3M)]
MAJOR general: [101R 2M 155K (96R - 99R - 101R 1M)]
MASTER of Martial Arts: [95R 95S/E (89R - 93R - 95R)]
Champion ANSLEM: [81R 1E 65K (81R)]
Champion NUSALA: [68R 80E (39R - 45R - 68R)]
Champion VARGUS: [80R 1S/E 99C (67R - 73R - 80R)]
For the block, send all three generals right after each other:
From A to Camp 8) 80 Cultists, 120 Dark Priests
BLOCKING NORMAL general: [36S 164C (-)] {120 - 240 seconds of fighting, minimal chance of 100 seconds}
BLOCKING NORMAL general: [18S 16E 164C (-)] {120 - 220 seconds of fighting}
BLOCKING NORMAL general: [29E 168C (-)] {140 - 240 seconds of fighting}
If you have a MAJOR general or a MASTER of Martial Arts, follow this (only one wave needed):
From B to Camp 9) 50 Cultists, 150 Dark Priests
MAJOR general: [128R 6S 1E 134C 1K (113R - 124R - 128R 6S)] {30 (40) seconds of fighting}
MASTER of Martial Arts: [116R 5S 1E 98C (103R - 110R - 116R 5S)] {30 (40) seconds of fighting}
MASTER of Martial Arts: [115R 5S 1E 93C 6K (104R - 112R - 115R 5S)] {30 seconds of fighting}
Champion NUSALA: [98R 1S 1E 65C (68R - 75R - 98R 1S)] {30 seconds of fighting}
If you have a MAJOR general, you may also follow this:
From B to Camp 9) 50 Cultists, 150 Dark Priests
ANY general: [115B (115B)] {20 seconds of fighting}
BATTLE HARDENED general: [115B (115B)] {10 seconds of fighting}
From C to Camp 9) 86-106 Dark Priests
MAJOR general: [269C 1K (-)] {20 seconds of fighting}
If you have a VETERAN general, follow this:
From B to Camp 9) 50 Cultists, 150 Dark Priests
ANY general: [122B (122B)] {20 seconds of fighting}
BATTLE HARDENED general: [122B (122B)] {10 seconds of fighting}
From C to Camp 9) 78-99 Dark Priests
VETERAN general: [1E 249C (-)] {30 seconds of fighting}
VETERAN general: [249C 1K (-)] {20 seconds of fighting}
If you have two BATTLE HARDENED generals, follow this:
From B to Camp 9) 50 Cultists, 150 Dark Priests
ANY general: [142B (142B)] {20 seconds of fighting}
BATTLE HARDENED general: [142B (142B)] {10 seconds of fighting}
From C to Camp 9) 58-79 Dark Priests
BATTLE HARDENED general: [1E 199C (-)] {30 seconds of fighting}
BATTLE HARDENED general: [199C 1K (-)] {20 seconds of fighting}
If sent within 5 seconds after general A, the remaining marching time for general B, from the moment general A starts his fight, is about 75 seconds. With the fight for camp 9 lasting a maximum of 40 seconds, a block of 115 seconds would be needed. Thus, you have at least 5 seconds spare time with this block. Do not use any combination of attacks lasting more than 40 seconds on camp 9!
Garrison Position G5
Move your needed generals to garrison position G5:
Kill camps 10, 17 and 7 in this order:
Camp 10) 80 Cultists, 120 Shadowsneakers
ANY general: [53R 147S/E (47R - 51R - 53R)]
ANY general: [53R 1M 146K (46R - 50R - 53R)]
VETERAN general: [50R 200S/E (44R - 48R - 50R)]
VETERAN general: [50R 1M 185K (44R - 48R - 50R)]
MASTER of Martial Arts: [50R 115S (44R - 48R - 50R)]
MASTER of Martial Arts: [50R 110E (44R - 48R - 50R)]
Champion ANSLEM: [26R 75E (26R)]
Champion NUSALA: [44R 70E (34R - 38R - 44R)]
Champion VARGUS: [37R 1S/E 142C (27R - 32R - 37R)]
Camp 17) 125 Shadowsneakers, 75 Dark Priests
ANY general: [96R 104S/E (88R - 92R - 96R)]
ANY general: [96R 2M 102K (88R - 92R - 96R)]
VETERAN general: [85R 165S/E (81R - 84R - 85R)]
VETERAN general: [85R 1E 164K (81R - 84R - 85R)]
MASTER of Martial Arts: [85R 50S/E (81R - 84R - 85R)]
Champion ANSLEM: [73R 77E (73R)]
Champion NUSALA: [67R 20E (39R - 43R - 67R)]
Champion VARGUS: [43R 1S/E 136C (14R - 22R - 43R)]
If you have a VETERAN general, kill camp 7 in one wave:
Camp 7) 50 Cultists, 50 Shadowsneakers, 100 Dark Priests
VETERAN general: [138R 112S/E (127R - 132R - 138R)]
VETERAN general: [138R 1E 111K (127R - 132R - 138R)]
MAJOR general: [129R 135E (125R - 128R - 129R)]
MASTER of Martial Arts: [118R 87S/E (113R - 116R - 118R)]
Champion NUSALA: [91R 74E (63R - 68R - 91R)]
Champion VARGUS: [114R 1S/E 65C (103R - 108R - 114R)]
If you have an ANY general, kill camp 7 in two waves:
Camp 7a) 50 Cultists, 50 Shadowsneakers, 100 Dark Priests
ANY general: [154R (154R)]
ANY general: [147B (147B)]
Camp 7b) 65-79 Dark Priests
ANY general: [1E 199C (-)]
Camp 7b) 80-91 Dark Priests
Open the spoiler below for an optimised setup if you have more than 79 Dark Priests alive:
Spoiler
Garrison Position G6 (BLOCK)
Move your generals to garrison position G6:
- Position A: NORMAL general
- Position B: VETERAN general or BATTLE HARDENED general
- Position C: BATTLE HARDENED general (only needed if you do not have a veteran general)
If you have a VETERAN general, send both generals right after each other:
From A to Camp 14) 200 Cultists
BLOCKING NORMAL general: [75S 120C (-)] {120 - 220 seconds of fighting}
BLOCKING NORMAL general: [5S 54E 133C (-)] {140 - 220 seconds of fighting, 0.2% chance of 120 seconds}
BLOCKING NORMAL general: [57E 137C (-)] {140 - 220 seconds of fighting, 0.2% chance of 120 seconds}
From B to Camp 15) 120 Cultists, 80 Fanatics
VETERAN general: [107R 2S 1E 138C 2LB (90R - 100R - 107R 2S)] {50 seconds of fighting}
VETERAN general: [107R 1S 1E 138C 3XB (90R - 100R - 107R 1S)] {50 seconds of fighting}
VETERAN general: [107R 1S 1E 138C 3K (90R - 100R - 107R 1S)] {40 seconds of fighting}
MAJOR general: [89R 1S 1E 178C 1K (73R - 81R - 89R 1S)] {40 seconds of fighting}
MASTER of Martial Arts: [84R 1S 1E 134C (72R - 76R - 84R 1S)] {40 seconds of fighting}
Champion NUSALA: [75R 1S/E 89C (51R - 58R - 75R)] {30-40 seconds of fighting}
Champion NUSALA: [57R 1S 1E 82C 24XB (48R - 52R - 57R 1S)] {30 seconds of fighting}
If you have two BATTLE HARDENED generals, send all three generals right after each other:
From A to Camp 14) 200 Cultists
BLOCKING NORMAL general: [75S 120C (-)] {120 - 220 seconds of fighting}
BLOCKING NORMAL general: [5S 54E 133C (-)] {140 - 220 seconds of fighting, 0.2% chance of 120 seconds}
BLOCKING NORMAL general: [57E 137C (-)] {140 - 220 seconds of fighting, 0.2% chance of 120 seconds}
From B to Camp 15) 120 Cultists, 80 Fanatics
ANY general: [162B (162B)] {20 seconds of fighting}
BATTLE HARDENED general: [162B (162B)] {10 seconds of fighting}
From C to Camp 15) 47-78 Fanatics
BATTLE HARDENED general: [1E 199C (-)] {30 seconds of fighting}
BATTLE HARDENED general: [199C 1K (-)] {20 seconds of fighting}
If sent within 5 seconds after general A, the remaining marching time for general B, from the moment general A starts his fight, is about 60 seconds. With the fight for camp 15 lasting a maximum of 50 seconds, a block of 110 seconds would be needed. Thus, you have at least 10 seconds spare time with this block.
Optional Clearing of Northwestern Route
Camps 1 - 6 can be skipped. If you want their 5400 XP, open the spoiler for details:
Spoiler