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Thread: Combat simulators source code

  1. #1
    Pathfinder
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    Sandycove

    Combat simulators source code

    Hi!
    I was trying to get the source code of the combat simulator, but on the page it was already minified, so I cannot use it. I tried to contact the creator but I only found him on another forum and I couldn't register. If anyone can help me to get the code I would love to try to experiment with it and see if I could make an army composition creator.
    Thank you for the answers!

  2. #2
    Ruler of the Land
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    Quote Originally Posted by MrSimple View Post
    Hi!
    I was trying to get the source code of the combat simulator, but on the page it was already minified, so I cannot use it. I tried to contact the creator but I only found him on another forum and I couldn't register. If anyone can help me to get the code I would love to try to experiment with it and see if I could make an army composition creator.
    Thank you for the answers!
    As you have not said which sim you are after details for, it's not going to be easy for people to help you.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  3. #3
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    I didn't know, that there are more. If they produce the same outcome data, any of them will help. I met this one:
    https://www.settlerscombatsimulator.com/en/

  4. #4
    Wordsmith Durin_d's Avatar
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    This one is done in JavaScript so you can download the code http://tsosim.github.io/

    ofc it's polite to ask from the creator first as those files don't declare if they are open source.

  5. #5
    Ruler of the Land
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    Thinking about it if your just wanting to know what sort of army you need then that's dependent on the sort of adventures your going to be running. Some demand more of some sorts of troops than others. Unless you have a high population count your not going to be able to have the sort of army to tackle any adventure at whim. For some you will need more recuits than others, for others more bowmen or cav.

    Saying that there are many guides which will provide you with the information on the sort of army you need to tackle ant particular adventure, look in the adventure guides area on these forums or settlersonlinewiki.com.
    There is nothing to stop you using the totals given as a ballpark figure then using a sim for each attack.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  6. #6
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    That's only one aspect. I learned a method and I wanted to test it, see how well it performed on this problem.

  7. #7
    Architect of the Empire
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    maybe you should be looking at where these other authors got the info to create their sims.

  8. #8
    Glorious Graduate Fafarona's Avatar
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    Anyone know how to contact the crew from the Combat Simulator ?
    https://www.settlerscombatsimulator.com/en/

    When can we expect update with new Generals ? Champions, pardon

  9. #9
    Original Serf
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    Newfoundland
    i see the Sim is offline anyone know if this is due to an update or site crash?

  10. #10
    Erudite Pioneer
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    I noticed the same thing - have no idea...

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