It pains me to say it again, but there is potential here, and its only in the first stage of development. There is also the unanswered question of how all this ties together with the `new buildings' or if it does at all. Losing high level troops is always going to be a painful experience for those who have got use to the recruit bowman meat grinder, but provided it all comes together and is reasonably balanced with loss to production times taken into account it could be a better experience and more of a challenge for high levels than the present fairy tales. I'm beginning to see why the forth MoMA was made available and the MOD, and the buff nukes become more of a necessity and thus a use for star coins. But if there was some serious thinking going on behind the scenes leading up to this....I think they need to make those numbers of generals available in the testing arena to throw some more accurate long term figures into the testing.