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Thread: [Feedback] Change Log - 18/10/2016

  1. #1
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    Ruler of the Land BB_Saqui's Avatar
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    [Feedback] Change Log - 18/10/2016

    The Change Log for this feedback thread can be found here.

    Thank you.
    BB_Saqui

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    Ruler of the Land Thejollyone's Avatar
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    "Ongoing Provision House or Rarity Provision House productions are now canceled when a buff adventure is canceled or finished."

    does this apply to the mini quests - ie wedding cakes and cages? Please clarify if poss ?

    edit - and also please clarify if those already in star menu are lost - if so we would require resources back
    Last edited by Thejollyone; 10.10.16 at 18:27.

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    Ruler of the Land lulu10093's Avatar
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    The landing zones in "Secluded Experiments" are now consistent for all generals.
    yeah so SE gonna be fixed no more landing 2 generals at a time

    Enemy camps will not have the aggro zone reactivated as long as the generals are queued in the attack process.
    what does that mean please? apart from obv no chance of intercept when getting attacked still a bit puzzled how this would work

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    Quote Originally Posted by lulu10093 View Post



    what does that mean please? apart from obv no chance of intercept when getting attacked still a bit puzzled how this would work
    Think they mean if two or more gens are attacking a camp its agro zone will not reactivate between the attacks thus intercepting any passing generals in the short interval between attacks.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

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    Dedicated Scribe sparkz's Avatar
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    Quote Originally Posted by Dorotheus View Post
    Think they mean if two or more gens are attacking a camp its agro zone will not reactivate between the attacks thus intercepting any passing generals in the short interval between attacks.
    Which means we (or at least the richer players) are entering the era of stacked blocking.

    And the best part is, if this is intentional change then they might even not revert it regardless of how wide its exploited.
    Last edited by sparkz; 10.10.16 at 18:17.

  6. #6
    Architect of the Empire
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    Quote Originally Posted by Dorotheus View Post
    Quote Originally Posted by lulu10093 View Post
    what does that mean please? apart from obv no chance of intercept when getting attacked still a bit puzzled how this would work
    Think they mean if two or more gens are attacking a camp its agro zone will not reactivate between the attacks thus intercepting any passing generals in the short interval between attacks.

    Quote Originally Posted by sparkz View Post
    Which means we (or at least the richer players) are entering the era of stacked blocking.

    And the best part is, if this is intentional change then they might even not revert it regardless of how wide its exploited.
    That's how it reads to me too which is, as sparkz mentioned, very very interesting indeed.

    Dawn of a new blocking day? Or translation issue?

  7. #7
    Erudite Pioneer
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    hmm ok so be loads 1R blocks stacked then all over the place no more elite/cav version etc
    either way it will add a new interesting element to the game to try out

  8. #8
    Battle Hardened Contributor
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    Seems stringing 1r works. Bloody hell. From test:



    In second post guy to the left of camp is MMA walking through intercept zone even though taverns keep losing fights and new ones start fighting.
    Last edited by SnowBlizz; 10.10.16 at 19:00.

  9. #9
    Ruler of the Land lulu10093's Avatar
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    ok well ^^^^ that answers that loads fun to be had i can see

  10. #10
    Ruler of the Land Xibor's Avatar
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    Thanks for that SnowBlizz - that graphic and explanation helps a lot. Cheers!
    Sorry, but I've slept since then...

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