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Thread: QM garrisons trying to forever with Observatory

  1. #1
    Ruler of the Land TheVictorious's Avatar
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    May 2012
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    1,078
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    Sandycove

    QM garrisons trying to forever with Observatory

    When I activate Observatory buff and send QM to other adv, OR my home island, I get this strange behavior, and I recorded it in a video, it is not public as only accessible from this link, here is a private link for the video: https://www.youtube.com/watch?v=6lNjGgrgEs0

    Have fun!
    Hello People

  2. #2
    Ruler of the Land
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    Jan 2012
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    1,500
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    Newfoundland
    there stuck in a loop its a known issue and annoying

  3. #3
    Battle Hardened Contributor
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    Aug 2015
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    391
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    Northisle
    So far the QM keep glitching until the regular travel time, 15minutes, is up. And then settles. It's a known problem with Observatory. They managed only to fix fighting generals last time around.

  4. #4
    Keen Commentor
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    Jan 2014
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    London England
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    Sandycove
    i had to log out and come back later to fix this problem

  5. #5
      Ruler of the Land
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    Jul 2012
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    Sandycove
    This is known issue that BB are currently working to fix. Please read the community update that was recently posted.

  6. #6
    Original Serf
    Join Date
    Jul 2016
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    Sandycove
    Really?
    WHEN!
    Not only can I not use QMs correctly, but the game repetaedly hangs whenever a QM travels home during the star chart peiod. Makes observatory virtually useless.

  7. #7
    Erudite Pioneer
    Join Date
    Jul 2016
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    79
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    Northisle
    Quote Originally Posted by BuftonTufton View Post
    Really?
    WHEN!
    Not only can I not use QMs correctly, but the game repetaedly hangs whenever a QM travels home during the star chart peiod. Makes observatory virtually useless.
    use normal generals to transport troops in the mean time if you have to i know in easter event if peeps was running observary they said on purpose dont use qms or santas so we used normal gens instead and it only does it till the normal travel time of them/santa run out so if say you use santa i think it would only keep remaking the 2 mins travel time or whatever it is or 15 for normal qms

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