Been having a look at the new skill tree (thanx BB!), and have come up with the following as my initial thoughts on how best to upgrade (for me anyhow - everyone will be different I am sure).... just interested in any thoughts others may have on what skills they feel is important?
I'll be posting my SLT setups for the skills below, so a comparison to existing setups can be made. Feel free to take and use (at your own risk lol - but I have done quite a few runs on these now), for any gens you have skilled up as mine are. I would not use them for other skill sets.
As an addendum, I haven't really used the following skills:
First Aid - troops production is hardly an issue with L6 barracks, skunks and rec guides available. Actually seeing the benefits of this skill now. I have added 3x First aid for suicide BHGs to give 'savings' on attacks (albeit refunds - the net effect is the same - less losses)
Sniper Training - Figured LB use may be a good one for Nusala only?
Fast Learner - At higher levels, XP gets less and less to go ;o)
Cleave - Don't really have attacks that comprise of many ES
Confident Leader - Happy with my blocks as they are, and if I wanted any that could last longer (as opposed to reducing kill time), I'd just stack another 1R atk into the block.
Lightning Slash - extra atk from gen as Last Strike - when gens have low atk value, it's pointless - good for Champs with high atks only?
Bounty Hunter - once you get Pathfinder, and enough minis from loots, you swim in Star Coins anyway!
Now I've pulled the pin, I'll stand back and read with interest
Updated tree 16th May 17. Right or wrong, this is where I am going with this, but may change 1 or 2 MMA to be 'Attack MMAs' and skill accordingly, with Master Planner: Decided that MMAs with 1-up is far better. The question to ask is, 'Do I use MMAs for proper attacks with Cannons/Besiegers (proper full attacks like an MG), or for suicide runs (whether 1R or full of troops)? If mainly suicides, then Master Planner just won't get much benefit (imho!). The argument against is 'Where can you use so many MMA suicides?' I have found plenty and still yet to sim for 2x1R MMA suicides on the same camp to see if that provides good benefits too.
Thanx to all that have input, or posted thoughts in other threads.