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Thread: Horseback tactical map - Normal generals - New pathfinding - Tripple block

  1. #11
    Original Serf
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    Jun 2012
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    Sandycove
    Thanks for nice and clear tactical map. In the middle of Horseback adventure atm. everything works as you described.
    added : Except 2nd block didnt worked for me for some reason. Got intercepted on the way to 6th camp, not a big deal, just lost 20 or 30 R's.
    Last edited by Wizzbane; 07.08.12 at 15:12.

  2. #12
    Skilled Student
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    May 2012
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    Sandycove
    Quote Originally Posted by Wizzbane View Post
    Thanks for nice and clear tactical map. In the middle of Horseback adventure atm. everything works as you described.
    added : Except 2nd block didnt worked for me for some reason. Got intercepted on the way to 6th camp, not a big deal, just lost 20 or 30 R's.
    I have found the problem, it was in the number rotation, have fixed it and also made a new unit layout.
    Now u need alot less soldiers and Longbowmans.

    Hope it helps,
    Cotax

  3. #13
    Pathfinder
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    Apr 2012
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    Northisle
    Hi,

    Great guide Mr.Cotax, please keep up the good work with the 200general guides they really come in handy

    Thanks,
    Tadas

  4. #14
    Pathfinder
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    Apr 2012
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    Newfoundland
    Great guide Cotax , I found out you can save a few more recruits to, on camp 8 by sending 48R 69LB 83S min losses 31R max 38R

  5. #15
    Skilled Student
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    Sandycove
    Quote Originally Posted by jim566 View Post
    Great guide Cotax , I found out you can save a few more recruits to, on camp 8 by sending 48R 69LB 83S min losses 31R max 38R
    Adjusted it, thank you

  6. #16
    Pathfinder
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    Mar 2012
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    Newfoundland
    loved it, thanks

  7. #17
    Original Serf
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    Aug 2012
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    Northisle
    hi,

    i´ve seen your pretty tactical map. if you want to share your maps with more users (german and english) then upload it to www.dso-karten.de

    hope to see you on dso-karten.de - you´re very welcome

    regards dave aka the_ball_master
    Last edited by The_Ball_Master; 14.08.12 at 18:49.

  8. #18
    Pathfinder
    Join Date
    Apr 2012
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    3
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    Northisle
    Hi!

    Great map, thanks a lot.

    Best Regards

  9. #19
    Original Serf
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    Jul 2012
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    Sandycove
    love ur guide
    Last edited by Lorrellay; 24.08.12 at 13:27.

  10. #20
    Pathfinder
    Join Date
    May 2012
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    1
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    Sandycove
    Hi Cotax,

    Great guide! Just found that if you send at camp 6, 22M and 17S instead of 1R , you could change the block from type 1 to type 2 and save your general, because general at camp 6 needs 4,25 rounds to finish battle and general at camp 7 only 2 rounds! I tested it 4 times with total success

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