People sit with calculators, count each small resource using floating numbers (like 0.2 coal), buff each other to use it to the fulest,
upgrading his buildings, calculating production chains to make it more perfect, improve his geologists, count every cent spent on trade office,
...and you just come and suggest - 'hey! we should let it all decay, lets say 10% every night' er,er,er,er,er,er ........
This must be a bad joke.
They allready
lose TONS of resources, begining from short life span bufs which
HALVES production when decay while players are offline,
they
lose 100% of everything plus bonuses when skip just one day and not log into game, (because everything completly stop then).
ect ect ect.. and you sugest additionaly 'decay stuff
even tho they are online and work hard ?' ............
aaaaaaaaAAAA !!!! The horror !!
I know game where many items decay over time (will not say the title here to not advertise)
and all these items have zero value to players. No one want trade them and no one want to even use them,
which additionaly efficiently kiled game features like housing because furniture decays - so no one have ANY furniture except wardrobe.