Reply to Thread
Page 1 of 6 1 2 3 ... LastLast
Results 1 to 10 of 53

Thread: [Feedback] Achievements: Additional information

  1. #1
    Ruler of the Land BB_Ravel's Avatar
    Join Date
    Nov 2011
    Posts
    2,852
    World
    Newfoundland

    [Feedback] Achievements: Additional information

    You can find the thread here.

    Please leave your comments and feedback below.

    Thank you!

    BB_Ravel

  2. #2
    Committed Clicker
    Join Date
    Jun 2012
    Location
    My island
    Posts
    446
    World
    Sandycove
    Thanks Ravel for the updates, I have a question about adventures and lootspots - being invited to an adventure and losing 1 recruit often completes all requirements for the lootspot player even if the other player doesn't. Is this a bug or function of the game?

  3. #3
    0
    ...

  4. #4
    Original Serf FranjoTahy's Avatar
    Join Date
    Mar 2013
    Posts
    10
    World
    Newfoundland
    Red Mountains - it works if you have all 6 mines above 800, so only change number 3 to 6 :-D

  5. #5
    0
    ...

  6. #6
    Ruler of the Land
    Join Date
    Apr 2013
    Posts
    1,563
    World
    Newfoundland
    What about achievements (some considered as "hidden") like "Builders Boon" (Have 1 Permanent Build Queue Slot)?
    Will you try to get it fixed aswell with a "script run" to get everything registered as it should?
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  7. #7
    Ruler of the Land
    Join Date
    Apr 2013
    Posts
    1,563
    World
    Newfoundland
    Quote Originally Posted by FranjoTahy View Post
    Red Mountains - it works if you have all 6 mines above 800, so only change number 3 to 6 :-D
    Yes, workaround is to get all open copper deposits down (don't have to care about Endless Copper mines) and start from scratch, sending out geologist(s) to find them all again.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  8. #8
    Architect of the Empire
    Join Date
    Jun 2012
    Posts
    959
    World
    Sandycove
    Quote Originally Posted by FranjoTahy View Post
    Red Mountains - it works if you have all 6 mines above 800, so only change number 3 to 6 :-D
    Thing is, it isn't consistently 6. Especially not with Endless Copper Mines in the picture as SmurfAsh mentions.

    Quote Originally Posted by SmurfAsH View Post
    Yes, workaround is to get all open copper deposits down (don't have to care about Endless Copper mines) and start from scratch, sending out geologist(s) to find them all again.
    When other attempts fail this does seem to be the final workaround, but the whole thing is still very oddly buggy.

    Also:

    3. Sea of Bread and "Fragrance"

    Refills produced in the Rarity Provision House do not work with these two achievements.
    Not a bug: Descriptions of these achievements mention the exact names of the buffs that need to be used.
    Status: In the future this behaviour might be changed.
    Almost don't want to post this for fear the "fix" will be to change the Guild Quest but since it's often the inconsistent in-game text that's so confusing:

    Fish Mines from Rarity Prov work perfectly well here:





    Be lovely if the behaviour of Achievements was brought in line with that.
    Last edited by Iolanthe; 05.06.14 at 17:32. Reason: Mad tyopery

  9. #9
    Original Serf
    Join Date
    Jun 2012
    Posts
    14
    World
    Sandycove
    haven't seen an answer on what i think is the biggest question. when it was first implemented, i'd completed a number of the quests which give rewards, but did not receive the rewards. Are these going to be given to players and if so when?

  10. #10
    Glorious Graduate
    Join Date
    Oct 2012
    Posts
    105
    World
    Newfoundland
    The Lost Skull achievement to complete without using Cav is a wrong description - hover the mouse to see the unit types you may use. It is in fact complete without using SOLDIERS! No bug - just a very, very, very bad description (it is a wrong description!) That, and you can't use MoMA of course.

    I even told support this - seems they don't let anyone else know, so BB still think it is a bug lol

Reply to Thread

Similar Threads

  1. Replies: 6
    Last Post: 06.06.14, 08:41
  2. Achievements: Additional information
    By BB_Ravel in forum News & Announcements
    Replies: 0
    Last Post: 05.06.14, 16:00
  3. [Feedback] Achievements
    By BB_Ravel in forum News Feedback
    Replies: 62
    Last Post: 30.05.14, 12:22
  4. Information regarding internet connection feedback
    By BB_Ravel in forum News & Announcements
    Replies: 0
    Last Post: 27.05.14, 18:00
  5. [Feedback] Christmas event - First information
    By Fexno in forum News Feedback
    Replies: 14
    Last Post: 22.11.13, 12:13

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.