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Thread: [Guide] Important links

  1. #31
    Skilled Student
    Join Date
    Apr 2012
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    Netherlands
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    32
    World
    Newfoundland
    I think these are useful aswell.

    Building Upgrade cost
    https://docs.google.com/spreadsheet/...ENDVRVkE#gid=3

    Building Movement Cost (OUTDATED! Will be updated after new update)
    https://docs.google.com/spreadsheet/...ZZGFlbHc#gid=3

    Adventure Loots, all the adventures in 1 place to compare the loots.
    https://docs.google.com/spreadsheet/...TMVdQelE#gid=0
    Information about the Upgrade and Movement costs of buildings can be found below.
    Building Upgrade Costs
    Building Movement Costs

    Information about the loots from adventures can be found below.
    Adventure Loots

  2. #32
    Pathfinder
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    Oct 2012
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    6
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    Newfoundland
    Regarding the Settlers wiki guide to taking all land from bandits, in zone 7 there is a way of placing generals camp so that you only need fight 2 camps + bandit leader camp. Placed in nearly far north west it is possible to skip first 3 camps (proximity to border) and go straight a camp deep within the zone 7. The 2 camps plus leader camp are on a direct line avoiding all other camps if general camp placed carefully in NW zone 4. Its not mentioned in wiki guide and it should be.

  3. #33
    Aunt Irma’s Favourite Writer BB_Dantesama's Avatar
    Join Date
    Jul 2012
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    World
    Sandycove
    Quote Originally Posted by Zosimus View Post
    Regarding the Settlers wiki guide to taking all land from bandits, in zone 7 there is a way of placing generals camp so that you only need fight 2 camps + bandit leader camp. Placed in nearly far north west it is possible to skip first 3 camps (proximity to border) and go straight a camp deep within the zone 7. The 2 camps plus leader camp are on a direct line avoiding all other camps if general camp placed carefully in NW zone 4. Its not mentioned in wiki guide and it should be.
    You can edit the wiki guide, it is open to all players and actually created by the community.

    These are good points, I encourage you to do so.

    regards

    BB_Dantesama

    I am no longer the Community Manager for this version of TSO. Please send any question to BB_Ravel.

    Rules and Code of Conduct ¤¤¤ Beginner's Guide ¤¤¤ Important Links ¤¤¤ Help/Support & FAQ

  4. #34
    Pathfinder
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    Nov 2012
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    4
    World
    Northisle
    repair didnt work for me,,,, its worse now,,, but thanx for trying,,,,,:}

  5. #35
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Dec 2011
    Location
    Darkest Dorset
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    1,660
    World
    Newfoundland
    Quote Originally Posted by Zosimus View Post
    Regarding the Settlers wiki guide to taking all land from bandits, in zone 7 there is a way of placing generals camp so that you only need fight 2 camps + bandit leader camp. Placed in nearly far north west it is possible to skip first 3 camps (proximity to border) and go straight a camp deep within the zone 7. The 2 camps plus leader camp are on a direct line avoiding all other camps if general camp placed carefully in NW zone 4. Its not mentioned in wiki guide and it should be.
    Lose some useful loot doing that though, which you will probably need at that stage.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

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