Hello to all,
I just know you will kill me because I want kill Buff option as manual order, but please read my suggestion.
Buffs are wasting players time at least those as food. I love settlers logic just because little people have their own brain to think... as their leader I just need to give direction of development. Now with buffs, my position of leader is demoted to worker level and I hate this...
Well, here is the solution... why not implement next procedure:
Little fishermen catch the fish
Provisions house make food
In production houses like (Mason, Coking plant, Cooper mine etc.) you just select which type of Buff you want
and... there we go... my production economy works double shifts for food rations...
Thank you for reading.