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Thread: Building Grid

  1. #1
    Skilled Student Funny_Grandpa's Avatar
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    Nov 2011
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    Newfoundland

    Building Grid

    Hi, I would like to suggest a building grid that would help players experience a much finer utility in building placement.
    I am struggling with finding a perfect spot for all my buildings,making them as efficient as i can, but i can't always find a spot.
    Here is where the building grid can help me, letting me know where i can place and where i cannot.
    This grid system has already been implemented in the game, and you can see it when relocating your general. Although that could be used, i would enjoy it more if i could do it without selecting that building. Here is where the developers take their talents and use it for the greater good .
    I would like to suggest a on/off button, for a very useful building grid.


    I attached a photo of the general relocation grid.


    Thank you for your attention and i hope my suggestion will be taken into account.
    Funny_G.
    Last edited by Funny_Grandpa; 17.12.11 at 00:54.

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