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Thread: SidV's adventure journal

  1. #301
    Original Serf
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    Nov 2011
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    Newfoundland
    Massive Thanks & Good Luck to you SidV - without your journal I would have given up the game a long time ago.... Thanks

  2. #302
    Pathfinder
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    Jan 2012
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    Northisle
    BIIIIG THANKS AND SRY 4 CAPS! still gonna use this everyday

  3. #303
    Pathfinder
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    Feb 2012
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    Newfoundland
    just received the awesome barbie castle!
    here a screenshot of it as you asked
    Attached Images

  4. #304
    Erudite Pioneer
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    Good luck Sid and thanks for all your help

  5. #305
    Skilled Student athlan's Avatar
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    Northisle
    8th slot of Black Knights


  6. #306
    Pathfinder
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    im blind nvm
    Last edited by skuf; 23.03.12 at 12:59.

  7. #307
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by SidV View Post
    Hi there!
    Tactical map & garrison settings (BLOCK-Version + V-BLOCK-Version)
    Units need BLOCK-Version: 900R 173C 117S 69LB
    Units lost BLOCK-Version: 898R
    Units need V-BLOCK-Version: 820R 226C 135S 119A
    Units lost V-BLOCK-Version: 803R 8C
    I played the Traitors yesterday, and tried to reduce the losses again...
    Below is the plan I myself currently follow for it.
    Having only 3 generals, the adventure takes a while for me with all the time needed for recovery due to blocks and suicidal first waves.

    The losses in the brackets given below are (minimum - average - maximum).

    Wherever there are 2S in the setup, there is a very small chance (less than one in 1000) that one of the soldiers would die. In those cases the second soldier is there to make sure no cavalry are killed as well. The second soldier should have next to no chance of being killed.
    All battles have been simulated thousands of times.


    Take only camps 4 and 5 if you want 2620 XP with minimal losses:

    4) 40 D.Soldiers, 60 D.Longbows [27R 2S 148C 23LB (19R - 24R - 27R)]
    5) 60 D.Soldiers, 60 D.Longbows [54R 2S 75C 69LB (38R - 46R - 54R)]


    Camp 6 in two waves:

    6a) 40 D.Milita, 40 D.Cavalry, 20 D.Soldiers, 60 D.Longbows [125R (125R)]

    The first wave will kill all deserted militia, should kill all deserted cavalry and 0-10 (average 4) deserted soldiers.
    The second wave depends on what still remains in that camp (10-20 deserted soldiers and 60 deserted longbows):

    6b) 20 D.Soldiers, 60 D.Longbows [7R 1S 192C (4R - 6R - 7R)]
    6b) 19 D.Soldiers, 60 D.Longbows [6R 1S 193C (3R - 5R - 6R)]
    6b) 18 D.Soldiers, 60 D.Longbows [5R 1S 194C (3R - 5R - 5R)]
    6b) 17 D.Soldiers, 60 D.Longbows [4R 1S 195C (2R - 4R - 4R)]
    6b) 16 D.Soldiers, 60 D.Longbows [3R 1S 196C (1R - 3R - 3R)]
    6b) 15 D.Soldiers, 60 D.Longbows [2R 1S 197C (1R - 2R - 2R)]
    6b) 14 D.Soldiers, 60 D.Longbows [1R 1S 198C (0R - 1R - 1R)]
    6b) 13 D.Soldiers, 60 D.Longbows [1S 199C (0 - 0 - 0)]

    [1S 199C] kills everything with no losses if there are 13, or fewer, deserted soldiers remaining.
    All-in-all minimal, average and maximal losses for camp 6 are thus (125R - 128R - 132R).


    Block:
    7) 60 D.Militia, 60 D.Cavalry, 60 D.Soldiers [1R (1R)]
    8) 60 D.Soldiers, 100 D.Longbows [73R 3S 124C (55R - 66R - 73R 2S)]


    Camp 10 in two waves:

    10a) 100 D.Soldiers, 100 D.Longbows [175R (175R)]

    The first wave will kill some 54-65 (average 60) deserted soldiers.
    The second wave depends on what still remains in that camp (35-46 deserted soldiers and 100 deserted longbows):

    10b) 46 D.Soldiers, 100 D.Longbows [46R 2S 126C 26LB (32R - 39R - 46R)]
    10b) 45 D.Soldiers, 100 D.Longbows [44R 2S 126C 28LB (30R - 37R - 44R)]
    10b) 44 D.Soldiers, 100 D.Longbows [42R 2S 126C 30LB (28R - 35R - 42R)]
    10b) 43 D.Soldiers, 100 D.Longbows [40R 2S 126C 32LB (27R - 33R - 40R)]
    10b) 42 D.Soldiers, 100 D.Longbows [38R 2S 126C 34LB (25R - 32R - 38R)]
    10b) 41 D.Soldiers, 100 D.Longbows [36R 2S 126C 36LB (24R - 30R - 36R)]
    10b) 40 D.Soldiers, 100 D.Longbows [34R 2S 128C 36LB (23R - 29R - 34R)]
    10b) 39 D.Soldiers, 100 D.Longbows [32R 2S 132C 34LB (22R - 28R - 32R)]
    10b) 38 D.Soldiers, 100 D.Longbows [31R 2S 136C 31LB (22R - 27R - 31R)]
    10b) 37 D.Soldiers, 100 D.Longbows [30R 2S 140C 28LB (21R - 26R - 30R)]
    10b) 36 D.Soldiers, 100 D.Longbows [29R 2S 144C 25LB (20R - 25R - 29R)]
    10b) 35 D.Soldiers, 100 D.Longbows [28R 2S 148C 22LB (19R - 24R - 28R)]

    All-in-all minimal, average and maximal losses for camp 10 are thus (194R - 204R - 221R).


    Camp 11 (while blocking camp 9) in three waves:

    Block:
    9a) 50 D.Cavalry, 150 D.Soldiers [1R (1R)]
    11a) 60 D.Cavalry, 60 D.Soldiers, 60 D.Longbows, 1 Big Bertha, 1 Sir Robin [86R (86R)]

    Block:
    9b) 50 D.Cavalry, 150 D.Soldiers [1R (1R)]
    11b) 60 D.Soldiers, 60 D.Longbows, 1 Big Bertha, 1 Sir Robin [200R (200R)]

    Block:
    9c) 50 D.Cavalry, 150 D.Soldiers [1R (1R)]
    11c) 1 Big Bertha, 1 Sir Robin [82R 118S (27R - 54R - 82R)]


    In total, this gives the following losses:
    Minimum: 748R
    Average: 812R
    Maximum: 879R
    Last edited by Tage; 10.04.12 at 00:08.

  8. #308
    Pathfinder
    Join Date
    Dec 2011
    Posts
    6
    World
    Newfoundland
    Thx alot for ya Guid so sad to see that ya not with us anymore.
    With ya help i just finished my first adv horseback and my Loot is 500 EW,400 m,700 iron swords, 700 iron swords, 150 bread,500 meat Add. At the end i had even little bit less loss on troops than ya told us.

  9. #309
    Pathfinder
    Join Date
    Dec 2011
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    4
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    Newfoundland
    Cheers for all the help Sidv, keep it real and all the best.

  10. #310
    Pathfinder
    Join Date
    Jan 2012
    Posts
    6
    World
    Newfoundland
    Thx for everything SidV, have fun

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