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Thread: [Guide] Combat Guide & FAQ

  1. #381
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    I finished the No4 in S9 with 200R and lose 192R

  2. #382
    Nifty
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    Quote Originally Posted by Dragonguard View Post
    I finished the No4 in S9 with 200R and lose 192R
    yeah i did same yesterday sent in 200 r cleared camp and had 20 r left

  3. #383
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    Quote Originally Posted by Fairtrade View Post
    Important (zone 3)!

    Be careful when you go for camp 4 not to get intercepted by that medium camp from zone 6... it can end very ugly...
    Is there a possibility to avoid it somehow? Or i have to either fight it or block it?

  4. #384
    Original Serf Konshens's Avatar
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    @McFarlan

    Unfortunately, there's no way to avoid it. You could possibly block it but understand that you are sending troops to their death, most blocks work because you are taking out the leader camp of the same sector so that you don't end up losing troops in the block. There are 3 camps remaining in S3 beyond the S6 camp's area-of-affect so you'll end up needing to do 3 of these suicidal blocks, losing more troops than if you just attacked the camp.

    As the S6 camp is most likely a camp that you need to clear anyway when trying to claim S6, you're better off just dealing with it now in the proper manner. Remember to setup your general for the S6 camp, attack an S3 camp so it get's intercepted by the S6, retreat your general when he starts heading to the S3 camps after he has finished the battle with the S6 camp.

  5. #385
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    Quote Originally Posted by Konshens View Post
    @McFarlan

    Unfortunately, there's no way to avoid it. You could possibly block it [...]
    You could block it (that Zone 6 camp) with a General with only 1 R. You have to time it very well in order for the next General to pass through and continue to the other Zone 3 camps.

  6. #386
    Original Serf Konshens's Avatar
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    Quote Originally Posted by SimpleHo View Post
    You could block it (that Zone 6 camp) with a General with only 1 R. You have to time it very well in order for the next General to pass through and continue to the other Zone 3 camps.
    You're most likely right, I can no longer see the area-of-effect and can't tell if 1R will last long enough.

  7. #387
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    Zone 9, Hard Camp 3 (30 Dogs + 10 Rangers + 160 Roughnecks): [1: 200R 2: 125R + 75LB (294R)]
    After 1st wave (all 200R were lost): 10 Rangers + 91 Roughnecks were left
    Reward: 1.000 Marble

    Zone 9, Hard Camp 4 (80 Dogs + 70 Rangers + 50 Roughnecks): [1: 96R 2: 40R + 50LB +110C (127R)]
    After 1st wave (all 96R were lost): 70 Rangers + 49 Roughnecks were left
    Reward: 300 Gold Coins
    Last edited by Producer; 08.10.12 at 19:32.

  8. #388
    Skilled Student Angua_Whisper's Avatar
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    I just did zone 3 on the testserver, and in map 3 it is no longer possible to attack camps 4, 5 and 6 without getting intercepted by the camp at the bottom of zone 6. it must be handled. and with lots of recruits, as it contains many dogs(cavalry).

    Getting intercepted there would be a devastating blow to noobs who can ill afford to lose the bows and cavalry they have painstakenly accumulated.

    So I would suggest a note in the map 3 post warning of this new 'trap'.

    regards Angua

  9. #389
    Ruler of the Land topgearfan's Avatar
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    Any alternative setups (less rec lost) for skipped camps in s9?

  10. #390
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    Quote Originally Posted by Angua_Whisper View Post
    I just did zone 3 on the testserver, and in map 3 it is no longer possible to attack camps 4, 5 and 6 without getting intercepted by the camp at the bottom of zone 6. it must be handled. and with lots of recruits, as it contains many dogs(cavalry).
    True. You can't avoid it but... you can block it easily.

    I will try to make a small guide on how to block that camp with a regular general with only 1 Recruit. It worked for me in the test server.

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