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Thread: [Guide] Combat Guide & FAQ

  1. #451
    Skilled Student meromama's Avatar
    Join Date
    Jan 2013
    Posts
    32
    World
    Sandycove
    I want to ask why can not the way the trees
    remove it? Thus it is very difficult to personalize the island! Best regards!

  2. #452
    Skilled Student
    Join Date
    Apr 2013
    Posts
    30
    World
    Sandycove
    The cheapest way to defeat Wild Mary is the following:
    WAVE 1: Cavalry (199) - 199 dogs will be killed;
    WAVE 2: Militia (140); Soldiers (3); Long bowmen (57)
    ... and you learn her panties true color

    At your own risk, you can replace soldiers by 3 militia men.
    It may cause 2.5% chance of defeat.

  3. #453
    Pathfinder
    Join Date
    May 2013
    Posts
    1
    World
    Sandycove
    also 100 settlers from camp loot zone 9. just hit camp 6 with 200 recruits, 74 died. 100 settlers loot. not bad
    Last edited by Scagoth; 31.05.13 at 23:00.

  4. #454
    Original Serf
    Join Date
    Feb 2012
    Location
    manchester, uk
    Posts
    10
    World
    Northisle
    Quote Originally Posted by KillerCore View Post
    This is the first camp with a proper Leader defending it and has Coal mines :O


    Map:



    Garrison: Fastest Route
    1. Easy Camp (60 Scavenger) [70R + 50B (30R)]
    2. Easy Camp (50 Scavenger + 20 Stone Thrower) [80R + 50B (39R)]
    3. Easy Camp (60 Scavenger + 20 Stone Thrower)[80R + 50B (46R)]
    4. Easy Camp (100 Scavenger) [125R + 50B (48R)]
    5. Bandit Leader (1 Skunk + 150 Scavenger) [150R + 50B (94R) or 90R + 110B (84R)]

    Garrison: Skipped Camps
    Click Show to see the setup
    Spoiler
    1. Easy Camp (30 Scavenger + 30 Stone Thrower) [75R + 50B (41R)]
    2. Easy Camp (80 Scavenger) [75R + 55B (39R)]


    Camp Loot Possibilities:
    • Coins x 50
    • Coal x 50
    • Bronze Swords x 50
    • Tools x 100
    • Bows x 50
    wheres the map :/

  5. #455
    Pathfinder
    Join Date
    Jun 2013
    Posts
    7
    World
    Newfoundland
    Quote Originally Posted by KillerCore View Post
    TODO:

    Add Alternative Garrisons (M/LB/S/C Units)
    Zone 9 camp 7:
    1: 130R 2: 60R 89C 51LB vs. 50WH 80RB 70WL (max 187R)

  6. #456
    Pathfinder
    Join Date
    Jun 2013
    Posts
    7
    World
    Newfoundland
    Quote Originally Posted by KillerCore View Post
    Zone 9:

    B. Hard Camp (140 Rangers + 60 Roughnecks) [1. 200R 2. 150R (285R)]
    1: 42R 2: 111R 89C vs. 60RB 140WL (max 150R)
    Last edited by RobCoenen; 08.07.13 at 22:35.

  7. #457
    Pathfinder
    Join Date
    Jun 2013
    Posts
    7
    World
    Newfoundland
    Quote Originally Posted by KillerCore View Post
    Zone 9:

    C.Hard Camp (80 Rangers + 120 Roughnecks) [1. 200R 2. 200R (348R)]
    1: 200R 2: 53R 95C 52LB vs. 120RB 80WL (max 252R)

  8. #458
    Pathfinder
    Join Date
    Jun 2013
    Posts
    7
    World
    Newfoundland
    Zone 9:
    E. Hard Camp (10 Dogs + 180 Rangers + 10 Roughnecks) [200R (173R)]

    1: 80R 2: 200C vs. 10WH 10RB 180WL (max 80R)

  9. #459
    Original Serf Gelbatron's Avatar
    Join Date
    Jul 2013
    Posts
    11
    World
    Northisle
    Hi all, I found a new way to win the 6 zones

  10. #460
    Original Serf Gelbatron's Avatar
    Join Date
    Jul 2013
    Posts
    11
    World
    Northisle

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