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Thread: [Guide] Combat Guide & FAQ

  1. #471
    Pathfinder
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    Nov 2012
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    1
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    Newfoundland
    Have a problem with last camp, i've sent 2x200 soldiers but battle was lost, they arrived just 5 seconds apart. What did i do wrong?

  2. #472
    Treasure Hunter
    Join Date
    Apr 2012
    Posts
    243
    World
    Newfoundland
    Quote Originally Posted by BammBamm110 View Post
    Have a problem with last camp, i've sent 2x200 soldiers but battle was lost, they arrived just 5 seconds apart. What did i do wrong?
    I´m guessing its the last one in your zone 1 wild mary and 199 gaurd dogs. You need to sacrifice 199 cav first and then do wild mary with a 21 , 62 , 117 attack, might be a bit changed for a veteran general.
    "How good bad music and bad reasons sound when we march against an enemy"
    Nietzsche

  3. #473
    Pathfinder
    Join Date
    Oct 2013
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    5
    World
    Newfoundland
    Zone 2
    Easy Camp (6 Scavenger) = got 30x coins

  4. #474
    Pathfinder
    Join Date
    Dec 2013
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    1
    World
    Newfoundland
    Quote Originally Posted by KillerCore View Post
    2. Medium Camp (180 Thugs + 20 Dogs) [1: 200R 2: 180R (272R)] (Wave 2: 125R minimal)
    I used this simulator to devise the number of troops needed to combat this camp in 1 wave: 32R 70M 8S 20C 70LB vs. 180SL 20WH. I wound up losing all but 40 LB. Costwise, losses were the same (around 400 coin in materials used to produce the lost troops) as calculated by the simulator. The difference being, I beat the camp in 1 wave.

  5. #475
    Pathfinder
    Join Date
    Jan 2014
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    2
    World
    Newfoundland
    This needs to be made a sticky, its really useful for clearing your island.

  6. #476
    Pathfinder
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    Mar 2014
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    2
    World
    Newfoundland
    Thanks bro. Used your guide to clear all my sectors. Perfect calculation for each camp!!!

  7. #477
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    Jan 2014
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    Newfoundland
    Still needs a sticky

  8. #478
    Pathfinder
    Join Date
    Jul 2014
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    1
    World
    Newfoundland
    Hey there,

    for camp 1, zone 9 I used: 64R 93B 43C on second wave since I didn't have enough C and I only lost 31R. This may be tweaked further.

  9. #479
    Pathfinder
    Join Date
    Feb 2017
    Posts
    4
    World
    Sandycove
    Zone 9.
    8. Bandit Leader (Wild Mary + 199 Dogs) [1: 200C 2: 90S 110 LB (200C 68S)]

  10. #480
    Ruler of the Land
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    Jun 2012
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    2,759
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    Sandycove
    This guide was not updated for the New Combat system, as far as I am aware there are several camps which the troop set ups no longer work.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

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