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Thread: [Guide] Combat Guide & FAQ

  1. #341
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    Northisle
    RuneMunki, that's a brilliant collation job. I'm going through the Wild Mary camps now and this really helps.

  2. #342
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    Northisle
    Camp Loot Possibilities:
    Add 200 stones (regular) to your list. This was recieved for Camp 3.

    Edit: I believe this was for zone 8, sorry for confusion.
    Last edited by LittleNickey; 22.08.12 at 17:50.

  3. #343
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    Sandycove
    I just attacked Camp 4 in Zone 9. I sent only the first wave of 200 recruits. I defeated the camp and returned with 8 recruits.

  4. #344
    Original Serf
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    Sector 9
    Camp 7: Hard Camp (50 Dogs + 70 Rangers + 80 Roughnecks) [1: 200R 2: 100R + 100C (217R)]\

    I have calculated this to be easily doable with [1: 60R 2: 110R 50C 40LB (167R max loss)]

    That is 50R less then your suggestion...

    I.

  5. #345
    Pathfinder MadMaxipes's Avatar
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    Sandycove
    Hello,
    this is my loot from camps.

    Camp:

    100 Iron swords
    300 Coins
    1000 Coal
    100 Iron swords
    1000 Coal
    100 Settlers
    300 Coins

  6. #346
    Glorious Graduate
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    Quote Originally Posted by Batina View Post
    Sector 9
    Camp 7: Hard Camp (50 Dogs + 70 Rangers + 80 Roughnecks) [1: 200R 2: 100R + 100C (217R)]\

    I have calculated this to be easily doable with [1: 60R 2: 110R 50C 40LB (167R max loss)]

    That is 50R less then your suggestion...

    I.
    I've added this to the spreadsheet for this camp - it's still not as efficient as [1: 59R 2: 110R + 80C + 10LB] however we're talking of perhaps half a dozen recruits more so it's a very solid alternative.

  7. #347
    Glorious Graduate
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    Quote Originally Posted by Krepotsky View Post
    RuneMunki, that's a brilliant collation job. I'm going through the Wild Mary camps now and this really helps.
    Thanks Glad it's helping you too!

  8. #348
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    Sandycove
    Using cavalry in sector 3 can help reduce losses significantly. I use these combinations (max losses in brackets) for the camps in that sector.

    Camp 1: (40 Scavenger + 40 Stone Thrower) [6R 1M 193C (6R)]
    Camp 2: (90 Scavenger + 10 Stone Thrower) [31R 156C 13B (31R)]
    Camp 3: (5 Scavenger + 5 Stone Thrower) [35C (0)]
    Camp 4: (80 Scavenger + 50 Stone Thrower) [31R 1M 158C 10B (31R)]
    Camp 5: (5 Scavenger + 85 Stone Thrower) [140C (0)]
    Leader: (1 One Eyed Burt + 79 Thug) [84R 1M 47C 68B (84R)]

    Total loss for the sector being 152R instead of 310R.

  9. #349
    Original Serf
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    Can u add 1000 x Pinewood planks to zone 9 hard camp most probabale loot.

    I have got it in 5/7 camps I popped there, once it was 1000 pine logs (joy) and once something else, dont even remember what...

    That sector provided me with by far the worst loot I have got till now...

    I.

  10. #350
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    Quote Originally Posted by Oviwan View Post
    Using cavalry in sector 3 can help reduce losses significantly. I use these combinations (max losses in brackets) for the camps in that sector.

    Camp 1: (40 Scavenger + 40 Stone Thrower) [6R 1M 193C (6R)]
    Camp 2: (90 Scavenger + 10 Stone Thrower) [31R 156C 13B (31R)]
    Camp 3: (5 Scavenger + 5 Stone Thrower) [35C (0)]
    Camp 4: (80 Scavenger + 50 Stone Thrower) [31R 1M 158C 10B (31R)]
    Camp 5: (5 Scavenger + 85 Stone Thrower) [140C (0)]
    Leader: (1 One Eyed Burt + 79 Thug) [84R 1M 47C 68B (84R)]

    Total loss for the sector being 152R instead of 310R.
    I've added those onto the spreadsheet. Personally people aren't going to have that quantity of cavalry until they get into sector 8 though as they are quite resource intensive at lower levels (I know it wasn't until the end of Zone 8 that I was able to produce larger quantities). Also if you have really poor luck (under 3%) you could actually loose almost all of your troops in the final fight.
    Last edited by RuneMunki; 06.08.12 at 13:07.

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