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Thread: [Guide] Combat Guide & FAQ

  1. #51
    Pathfinder
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    Dec 2011
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    Newfoundland
    Hi,
    First, very nice guide

    Second, is it possible to kill wild mary without soldiers and longbows or is it extremely neccesary?
    If possible I would like to avoid building tech for soldiers and longbows

    thx!

  2. #52
    Glorious Graduate
    Join Date
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    Newfoundland
    You will need the soldier/longbow since she eats recruits as desert.

  3. #53
    Pathfinder
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    Newfoundland
    Quote Originally Posted by JasonBk View Post
    I've just finished Sector 9 (Wild Mary). On the first attack against most of the camps, I sent only enough recruits to kill the dogs. On the second I sent enough cavalry to kill the rangers in the first round, plus enough recruits and longbowmen to kill the roughnecks without losing any of my longbowmen. I used 2 generals.

    4 Hard Camp (80 Dogs + 70 Rangers + 50 Roughnecks) [1: 95R 2: 40R 50LB 110C (95R+33R)]
    5 Hard Camp (70 Dogs + 70 Rangers + 60 Roughnecks) [1: 85R 2: 50R 60LB 90C (85R+45R)]
    6 Hard Camp (170 Dogs + 10 Rangers + 20 Roughnecks) [80R 120S (76R)]
    7 Hard Camp (50 Dogs + 70 Rangers + 80 Roughnecks) I didn't try to destroy this camp. I used one general with a tiny army to hit this camp so the second general who was 10 seconds behind didn't get redirected from Wild Mary's camp to camp 7.
    8 Bandit Leader (Wild Mary + 199 Dogs) [1: 199C 2: 35M 50S 115LB (199C+35M+45S)]
    Just would like to quote this, as it's what I'm doing right now, which helps keeping the total casualties down. It considerably lowers the time it takes to clear all camps, since you don't need to stop as much and wait for more settlers.
    I'm doing a full clear though, so I'm also killing the other encampments. So far I've already received 4x300 GC, which I think it's well worth the extra losses.

  4. #54
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    Just had a go at camp 4, my 200 recruits did me proud and took the camp in 1st round, 15 survived

  5. #55
    Erudite Pioneer Dragons_Breath's Avatar
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    Newfoundland
    Not sure if it's helpful to anybody or not but I've just done
    Hard Camp 1 in Sector 9 with (50 Dogs + 40 Rangers + 110 Roughnecks) [1: 160R 14M 26S 2: 80R 12M 24S 50LB 34C (34R)]

    and I'm just doing Hard Camp B (140 Rangers + 60 Roughnecks) [1: 70R 14M 36S 45LB 35C - which has left me with 22 Rangers to get on Wave 2]

    Also for MT I did
    Bandit Leader (Metal Tooth + 149 Rangers + 50 Roughnecks) [1: 105R + 95C (as per KillerCore because nothing else seems to simulate any better) 2: 60R 36M 14S 18B 72 LB (60R 19M)]
    Last edited by Dragons_Breath; 22.01.12 at 01:39. Reason: added MT detail

  6. #56
    Erudite Pioneer Dragons_Breath's Avatar
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    Newfoundland
    Quote Originally Posted by KillerCore View Post
    Most camps are pretty optimized on losses i guess. and i guess so, i didn't start on steel swords till i was like level 30+ lol. anyway ill add the skipped camps section then =)
    I wish someone told me this earlier lol - I've been making iron and steel since as soon as I was able because I thought I would need them lol - can't knock them down now!!! Hence my numbers above !!

  7. #57
    Glorious Graduate
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    Newfoundland
    Yeah let alone that for instance a steel weapon chain requires a lot resources and the swords take way longer to make.

  8. #58
    Erudite Pioneer
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    Newfoundland
    Im interested in what the war-boot is in the skippted camps in sector 9. Somebody who knows?

  9. #59
    Erudite Pioneer Dragons_Breath's Avatar
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    Quote Originally Posted by Kavoan View Post
    Im interested in what the war-boot is in the skippted camps in sector 9. Somebody who knows?
    Camp B - I just got 300 Gold Coins, I will update the rest as I do them, unless anyone else knows already

  10. #60
    Glorious Graduate
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    Newfoundland
    I think the only usefull loot came from sector 9. i can only remember 1000 stone though =p

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