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Thread: Ability to move buildings

  1. #1
    Pathfinder
    Join Date
    Jan 2012
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    Newfoundland

    Ability to move buildings

    I think it would be nice, to be able to move your buildings, so you can design and optimize your island, without having to rebuild everything, which will takes years.
    This could create a new aspect of the game, where players were allowed to not just think stragegy and economy, but also design.
    well basicly my island is a mess, and i would love to be able to clean it up, with out starting out from scratch.

  2. #2
    Quartermaster
    Join Date
    Dec 2011
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    260
    World
    Newfoundland
    A move feature has been anounced to be released in the future. No specifics on how it will work, though.

  3. #3
    Pathfinder Replicator007's Avatar
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    Dec 2011
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    Newfoundland
    I agree a move feature is a must.

  4. #4
    Skilled Student
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    Jan 2012
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    World
    Newfoundland
    seconded

  5. #5
    Ruler of the Land
    Join Date
    Nov 2011
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    amazing, someone thinks it is a novel idea to announce something needs to be implemented that has already been announced by BB as being in the works

    Do you people ever bother to read forums at all? Esp the official announcement parts?

    Next someone will post that it is a must to have different types of adventures :P

  6. #6
    Ruler of the Land BB_Azariel's Avatar
    Join Date
    Oct 2011
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    1,034
    World
    Newfoundland
    Hi,

    I was told they are currently testing this. I don't know when it will come out but it should be one of the first "big" changes to come in the following months.

    BB_Azariel
    I am no longer the Community Manager for this version of TSO. Please send any question to BB_Ravel.

  7. #7
    Skilled Student
    Join Date
    Jan 2012
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    26
    World
    Newfoundland
    Well if moving buildings is possible, a reduced cost for the move should most definately be implemented, depending on building and upgrade lvl. This will encourage players to be better organised when designing their settlements.

    Obviously lower levels in Tutorial stages will be offered a number of free Building Transfers, as they are the most likely to be the ones to make judgement errors in placement.

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