Yesterday we released a new version.
Most important change is that we included trends.
Now it will be easy for all to see what goods changed prices and if they increased or decreased.
Since this is a new feature and we are somewhat limited by the sheets options we are currently trying to find a balance in the trends.
For this to work and stay up-to-date we need to set a baseline of current prices on a regular basis. Our current challenge is to find a balance when to baseline. We are looking at 1x per day, 1x per week or every time we update prices. A new baseline will set all trends to 0 for that moment.
Any suggestions, with a reason why, will be welcome.
(note player time is involved so 1x per hour wont be a realistic option)
Furthermore we added an other guide and some bug fixes.
In the adventure tab we can see the consequences of price changes as we see more and more adventures (guides) get profitable. So keep checking those as well.
Edit:
Also included some usefull links in the adventures tabs