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Thread: Failure rate of looking for adventure

  1. #1
    Treasure Hunter
    Join Date
    Jan 2012
    Posts
    239
    World
    Northisle

    Unhappy Failure rate of looking for adventure

    Well, my island is clear, Wild Mary is dead. So i decided to send my explorers/savage scouts out to find adventures.
    After the first couple of failures I started to be rather worried. And now after 15 attempts I am still empty handed.

    Talking to other players I only hear, bad luck. But lets be serious guys. I got a couple of extra explorers, so I might be able to wait it out. But lets think about those kids who play and don't have 1000 gems to spend on a extra explorer, do you really expect them to wait two weeks on a adventure?

    The 10 gold is already a big hurdle for some, but having to wait two weeks and then having 45 completely useless map fragments is utterly unacceptable.

    What I suggest is that the system is going to keep track on how many failed attempts there have been in a row, and at the 5th possible failure in a row you automatically get an adventure. For now I suggest to use one of the normal ones, but you could make some small ones, which will be rather easy to do but also give not much loot/xp. Please note that doing adventures is the ONLY way to level up. Levelling up should NEVER become an PayToPlay thing.

    Why? Its a way to keep the players happy. An player who haven't been lucky for 5 times in a row or even more is NOT an happy player.
    Last edited by Mystic; 20.02.12 at 20:16.

  2. #2
    Quartermaster
    Join Date
    Dec 2011
    Posts
    260
    World
    Newfoundland
    They will be adding more adventures bought with map fragments in the future, so you can at least buy them before level 36.

    But what i think would be better is if they strongly advised everyone to use there explorer to start finding adventures from level 26 onwards, not once you have cleared your island. Because then you would already have some adventures ready by the time you're ready for them.

  3. #3
    Jolly Advisor
    Join Date
    Dec 2011
    Posts
    197
    World
    Newfoundland
    I agree Mystic, the failure rate for finding adventures is terrible - I had 1 adventure in 13 searches, and now another 3 searches with out one. Which means I have actually found something like 2 adventures in about 20 searches - cost of 200 coins and 1000 sausages. None of the adventures bring coins as loot so part of production is lost making the cost of a search.

    At the moment getting rid of map fragments is not to bad as people want them, but once they realise they're actually worthless, their value will drop.

    I suppose the only good thing is that such a long time scale is involved that I have the resources to do a 2 day adventure in 3 hours!

    I'm seriously wondering whether to continue playing the game, this being one of the major factors.

  4. #4
    SidV
    Hmmm i could not agree with you but i understand the frustration from you mystic ^^... thats only bad luck... thats all.
    When you search more then 50 times you will see you get then also some nice adventures. 13 searches are of course much to less to talk from a "bad finding rate" ^^

    I wrote all my searches here in this tread and its not so bad as i thought. Around 45% adventures in my last 100 searches are not so bad.
    Some Info's to the adventure seek rewards:


  5. #5
    Jolly Advisor Dopey's Avatar
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    Newfoundland
    There are always going to be risk and rewards as well as sinkholes to stop us getting loads of loot and xp in a short amount of time. That said though what I do find annoying is when I got to lvl 36 and started to do the medium searches the cost to do the search increased 3 fold for the gold and sausages needed to do it. I get why it increases and that ain’t my problem, my problem is we still only get back 3 maps frags when the explorer fails. If were going to have such a high chance of failure even when we do better and more expensive searches then I think we should at least get 3 times the amount of map frags back when we fail or equal map frags to the increase in gold and sausage costs for the next search up. If our explorers have searched further, harder and for longer then before then logically they should have come across more map frags in that time.

  6. #6
    bibumo
    I agree with SidV cus I've done almost 100(24h ones) adventure searches. Sometimes I've done even 16 searches and got 0 adventure and on the other hand I do 5 searches and got 3 adventure. So, if i take average, I get adventure after every 3-4 searches.. Still, I think it's been good percentage. So if you think it costs too much coins and sausages, make a good economy, cus this sounds like you haven't built good village yet. I haven't bought explorers or other things for gems too but make sure you build good economy and buy 2nd and 3rd explorer for coins. And at the moment adventure is worth to search it, if people have found them too much, adventure prices are going down and there's no point to search em then. Atm its in good balance in my opinion. You just need to do things right(do right choices)...

    (Conquering island and doing adventures are completely 2 different things and strategies. You need to specialise differently, for adventures you need to get adventure somehow, buy or search. This means economy and resource income for searcher. You need more generals for adventures. You need a lot higher population. And a lot more things to do, to make things work. Not to waste licences, use them wisely to make things work.)
    Last edited by bibumo; 21.02.12 at 09:09.

  7. #7
    SidV
    Quote Originally Posted by Dopey View Post
    There are always going to be risk and rewards as well as sinkholes to stop us getting loads of loot and xp in a short amount of time. That said though what I do find annoying is when I got to lvl 36 and started to do the medium searches the cost to do the search increased 3 fold for the gold and sausages needed to do it. I get why it increases and that ain’t my problem, my problem is we still only get back 3 maps frags when the explorer fails. If were going to have such a high chance of failure even when we do better and more expensive searches then I think we should at least get 3 times the amount of map frags back when we fail or equal map frags to the increase in gold and sausage costs for the next search up. If our explorers have searched further, harder and for longer then before then logically they should have come across more map frags in that time.
    i dont agree.. why should that be logical? ... the price is for all player the same so its fair. If they give 3 or 9 or 12 fragments with the lvl36 adventure search makes no difference. ^^

  8. #8
    Jolly Advisor Dopey's Avatar
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    Newfoundland
    Well it does make a difference, the difference is we keep the same balance of cost vs. map frag acquisition which means we would get more map frags then we do now. In my view when we go up a level and can do something for longer or better then what we get in return should be better too or at the very least equal to what we had before, it shouldn’t get worse. And it’s not about fairness vs other players it’s about us vs.the game. If they increased the map frags it would also still be fair to other players. So I don’t see why suggesting the ratio of map frags to coin and sausage consumption be equal is such an unreasonable request.

  9. #9
    Jolly Advisor
    Join Date
    Dec 2011
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    Newfoundland
    Umm 2 things since last posted, and 1 query answered - having got to lvl 36 and discovered that the longer search cost goes up by a factor of 3 I did wonder about the non-returns - 3 map fragments! As we end up tieing-up the explorer for 36 hours, perhaps there should also be possible rewards found - perhaps advanced treasures, after all an explorer can't be doing 2 different types of searches at the same time and there are a finite number of hours in a week! Not convinced more map fragments is a good idea, after what good is a lot of nothing!

    Secondly set up of village. My village works nicely for me thankyou. I wouldn't try to imply to anyone that there village isn't "right" - each to their own person choice and direction. I'm not interested in accumulating piles of coins for example - doesn't interest me, to me they are something I need to scratch around for to waste on fruitless searches. I have done around 50 searches in total now, and the ratio is around 1 adventure to 7 searches. All my adventures came in the first few searches so I have used them all up now.

    Since my last post, I had 3 reports back with 0 adventures and have another 3 out at the minute. My fat settlers sit at home doing nothing! perhaps it is time to find something new to do.

  10. #10
    SidV
    Quote Originally Posted by unlucky View Post
    Since my last post, I had 3 reports back with 0 adventures and have another 3 out at the minute. My fat settlers sit at home doing nothing! perhaps it is time to find something new to do.
    Then buy an adventure in global-7 ... a priest for 150 coins is better then doing nothing ^^

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