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Thread: time to "Chuck" the towel in

  1. #11
    Pathfinder
    Join Date
    Dec 2011
    Posts
    2
    World
    Newfoundland
    I followed every one of these combinations for combat on this thread and they all worked perfectly -

    http://forum.thesettlersonline.com/t...ighlight=metal

    Forget the combat calculator. Just follow the instructions on that link and you will kill the camps. Simple as that.

  2. #12
    Quartermaster
    Join Date
    Dec 2011
    Posts
    260
    World
    Newfoundland
    Quote Originally Posted by Jools View Post
    perhaps I've just been unlucky, as the dog & rangers are gone, should just need to wave 2 to kill chuck, but putting that into the combat calc is a definite loss
    http://castleempiresim.com/index.php...boss=4#results
    even using 75 longbows isn't a definite kill
    http://castleempiresim.com/index.php...boss=4#results
    If you send in 125 recruits with 75 bowmen you will kill chuck for sure. Though you will loose all units because some roughnecks are still alive, but at least you will have killed chuck.

  3. #13
    Original Serf
    Join Date
    Feb 2012
    Posts
    15
    World
    Northisle
    85 RECRUITS, 40 MILITA & 75 BOWMEN - please read.

    http://castleempiresim.com/index.php#results

  4. #14
    Dedicated Scribe sparkz's Avatar
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    Nov 2011
    Location
    Poland / Finland
    Posts
    489
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    Newfoundland
    http://forum.thesettlersonline.com/t...-combat-system

    ive explained the fight almost 2 months ago, thought by now everyone would have at least a slightest idea of how combat system works ..

  5. #15
    Erudite Pioneer DamianG's Avatar
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    Jan 2012
    Posts
    88
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    Newfoundland
    i will send 200 militia to kill chuck (he will attack first), and i hope he dies, then lll clear the res with recs. time is of no importance once chuck is out of the way.
    http://www.torredelbierzo.net/clipart/Simbol.gif
    When the going gets tough, only the tougher keeps going

  6. #16
    Original Serf Fapion's Avatar
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    Jan 2012
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    14
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    Newfoundland
    This will be halpfull for you http://castleempiresim.com

  7. #17
    Glorious Graduate
    Join Date
    Feb 2012
    Location
    United States
    Posts
    113
    World
    Northisle
    Kill Chuck...
    3 Waves...
    Wave 1) 110cav...
    Wave 2) 85r/40m/75LB...
    Wave 3) 100r

  8. #18
    Pathfinder
    Join Date
    Apr 2012
    Posts
    1
    World
    Newfoundland
    thx man this worked i finlay defeated chuck after countless atacks made my head hurt ( ty

  9. #19
    Bruenor
    Chuck dealt 2000-2500 damage. Is that a bug or what? All other leaders (event the strongest Wild Mary) dont deal more than 900?!

  10. #20
    Pathfinder
    Join Date
    Jul 2016
    Posts
    3
    World
    Sandycove
    Stupid question maybe, but for attacking in waves do i need a general for each wave, or can I handle it with just one general?

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