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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #1231
    Forum Explorer Killste's Avatar
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    Finland
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    Newfoundland
    Quote Originally Posted by Madmaniak View Post
    I mean for witch off the swamp did you know you can skip camp 1,3,7,9 just walk by them (lol
    That guide is still here somewhere. However if you use blocks, you will have less losses than destroying those camps, one by one

  2. #1232
    Original Serf codplop's Avatar
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    weston super mare, somerset , uk
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    Sandycove
    oops wrong place sorry

  3. #1233
    Original Serf codplop's Avatar
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    Sandycove
    i meant nords guide block . it appeared here . lol

  4. #1234
    Pathfinder
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    Northisle
    is there any chance explorers can find invasion of the nords or should i buy it from the merchant?

  5. #1235
    Ruler of the Land peck_ed's Avatar
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    Newfoundland
    Quote Originally Posted by Abadah666 View Post
    is there any chance explorers can find invasion of the nords or should i buy it from the merchant?
    As far as I'm aware this is a Merchant only item
    I'm more than likely working right now.

  6. #1236
    Pathfinder
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    Northisle
    the block on camp 27 doesn't work anymore

  7. #1237
    Pathfinder
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    Northisle
    the blocks on camp 26 and 27 no longer work. Fast generals don't attack quick enough and the block on 27 is now to far away

  8. #1238
    Quartermaster Saraptheold's Avatar
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    Norway - Birthland of giants......and trolls.
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    Quote Originally Posted by aussiebattlelord View Post
    the block on camp 27 doesn't work anymore
    Quote Originally Posted by aussiebattlelord View Post
    the blocks on camp 26 and 27 no longer work. Fast generals don't attack quick enough and the block on 27 is now to far away
    It would be nice to now what guide you're referring to.

  9. #1239
    Aunt Irma’s Favourite Writer
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    Dec 2011
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    Mariehamn
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    Newfoundland
    Quote Originally Posted by aussiebattlelord View Post
    the blocks on camp 26 and 27 no longer work. Fast generals don't attack quick enough and the block on 27 is now to far away
    Sons of the Veld?

    If any of the blocks would fail it would be the one on camp 26, which is the first one to attack, not the one on camp 27.
    Can you please check your battle reports for all four battles, the blocks on camps 26 and 27 plus both attacks on camp 28?
    When watching those reports, can you please verify the following:
    • The troop consists for all four generals
    • The number of rounds all four battles lasted
    • Whether the failed block ended in a victory or a loss

  10. #1240
    Original Serf
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    Sandycove
    Hi, i have played the Outlaws for first time and did not proceed the R1 block for the garrisons 5 and 7. I have tried maybe 5 times. I think there is need to have little bit closer setup of the General D about two moves up the North. Then i proceeded successfully, the General two has to go after General one immediately. Check the image :
    Attached Images

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