 Sons of the Little Tailor
required:
Sons of the Little Tailor
required: 1925

, 1053

, 71

, 175

, 306

, 60

 , 154

, 326

S, 216
 max losses:
max losses: 1874

, 1052

, 71

, 133

, 27
 
This is a 99% mix of 
Nighteye`s and 
Athlan`s guides. All credits go to them. If for whatever reason you find yourself in a rough spot, use them for ideas with confidence.
During this adventure try saving your slow generals (use for wave 1 sacrifice fast generals as much as possible), enough triple or quad blocks to need the slow generals.
In the interess of having clear pictures, for most of them I gave up on drawing the lines, instead I used color codes: camp 1 blue hits on camp 1 red, camp 2 blue on camp 2 red and so on.
Camps 0 and 00 are to be destroyed before any blocks.
Sector 7 block is the most... problematic and it is to be considered risky. Use with caution.
 Sector 1:
Sector 1:
 c1:
c1: 180 rough, 20 ranger
block: 39

, 120

S, 40

 {7-15 rounds}
when general 1 attacking c1 reached the black spot marked on the map, send the rest of the generals in order to corresponding camps:
c2: 130 rough, 70 ranger
block: 96

, 98

 {7-12 rounds}
c3: 90 rough, 110 ranger
block: 1

, 34

S, 165

 {7-11 rounds}
c4: 120 dogs, 80 roughneck
block: 103

S, 3

 {8-13 rounds}
c5 leader: 80 dogs, 119 rough, 1 OneEyed Bert
140

, 1

S, 109

 (140

) 2 rounds
or
84

, 1

S, 165

 (84

) 2 rounds
 Sector 2:
Sector 2:
 
hits in order to corresponding camps
c1: 50 bear, 40 wolfpack leaders
block: 96

, 98
 c2:
c2: 110 bear
block: 132

S, 68
 c3 leader:
c3 leader: 60 bear, 40 fox, 30 giant
veteran: 190

, 60

 (190

)
 Sector 3:
Sector 3:
 c1:
c1: 20 boar, 80 bear
block via attacking c2: 98

S, 98
 c2 leader:
c2 leader: 70 bear, 40 fox, 20 giant
175

, 30

, 45

 (175

, 30

)
 Sector 4:
Sector 4:
 c0:
c0: 40 bear, 70 wolfpack leaders
106

, 33

, 111

 (106

)
c1: 90 wolf, 60 wolfpack leaders
block: 98

S, 102
 c2 leader:
c2 leader: 90 fox, 20 giant, 1 giant bear
114

, 1

S, 135

 (114

)
 Sector 5:
Sector 5:
 c0:
c0: 110 boar, 40 wolf
115

, 75

, 60

 (115

, 75

)
c1 = trap : 90 bear, 60 fox, 1 lying goat
block: 198

S
c2: 70 bear, 40 fox
block: 1

, 79

S, 120
 Block camp 3 indirectly by attacking c4 and getting intercepted:
c3:
Block camp 3 indirectly by attacking c4 and getting intercepted:
c3: 140 boar
block via c4: 1

, 154

, 45
 c4:
c4: 70 bear, 50 fox, 20 giant
w1: 158

 (158

)--- use fast gen
w2: 129

, 1

S, 120

 (129

)
 Sector 6:
Sector 6:
 c0:
c0: 120 boar, 70 wolf
w1: 160

 (160

)
w2: 142

, 1

S, 107

 (142

)
c00: 90 boar, 40 bear
146

, 1

S, 103

 (146

)
c1: 90 bear, 50 wolf
block: 146

S, 54

 {8-14 rounds, most~9}
c2: 190 boar
block: 4

, 179

S, 17

 {4-7 rounds, most~5}
or 
block: 16

, 164

S, 18

 {5-7 rounds}
c3 leader: 70 bear, 90 wolfpack leaders, 1 Giant Gogor (Giant Leader II)
w1: 209

, 41

 (209

, 41

) --- 2 rounds, veteran rests
w2: 85

, 1

, 1

S, 163

 (85

) --- 4 rounds
 Sector 7:
Sector 7:
 
Block can be extremely tight on camp 1, it started countdown before veteran entering leader, but he managed to finish just 1 line ahead, so take your heart pill before doing it 
 
ALL c1-c5 hits leave one after the other. During this set of hits camp c3 will go down (intended). This is done so that c4 has a clear path to his target without being intercepted by camp 3.
Take in consideration Athlan`s way of clearing this sector (numbered in his guide as s5): 
http://settlers.athlan.net/sons/s5.png
c1: 80 bear, 50 wolf
block: 1

, 114

S, 85

 (if ls killed 1 bear use: 1

, 113

S, 84

)
c2: 70 wolfpack, 30 fox
block: 20

S, 180
 c3:
c3: 110 boar, 40 wolfpack
100

, 85

, 65

 (100

, 85

)
c4: 40 boar, 60 fox, 50 giant
block: 120

, 57

S
c5 leader: 100 dogs, 100 roughneck
98

, 1

S, 151

 (98

)
 Sector 8:
Sector 8:
 c0:
c0: 150 roughneck, 50 ranger
155

, 10

, 35

, 50

 (155

)
c00: 20 dog, 180 roughneck
152

, 17

, 1

S, 80

 (152

)
c1: 70 dogs, 130 roughneck
block: 1

, 107

S, 85

 {8-14 rounds, most~9)
c2: 80 dogs, 120 roughneck
block: 1

, 98

S, 95

 {7-13 rounds, most~9}
c3 leader: 30 dogs, 180 roughneck, 40 ranger
w1: 200

 (200

) -- use fast gen, 2 rounds
w2: 107

, 1

S, 48

, 94

 (107

) --- 2 rounds
 Sector 9:
Sector 9:
 Invite lootspotters to send 1
Invite lootspotters to send 1 to this camp:
c0:
 to this camp:
c0: 120 dogs, 80 ranger
250

 (89

) --- use minimum 90

 and rest of 160 can be M, S, ES or K in any combo you like (in case you`re short on R)
Time to wrap it up:
c1: 120 roughneck, 80 ranger
block: 68

S, 132
 c2:
c2: 200 roughneck
block: 2

, 160

S, 35
 c3 leader:
c3 leader: 80 dogs, 119 roughneck, 1 Cudgel Claus (Thug Leader)
110

, 19

, 1

S, 120

 (110

)