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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #1381
    Ruler of the Land
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    Quote Originally Posted by aussiebattlelord View Post
    this guide is so wrong it nots funny, I've lost so many troops 300 es, 250 k. and that was attacking on sectors 4 and 5 not including getting there
    What guide?

  2. #1382
    Battle Hardened Contributor Jamdoggy's Avatar
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    Quote Originally Posted by aussiebattlelord View Post
    this guide is so wrong it nots funny, I've lost so many troops 300 es, 250 k. and that was attacking on sectors 4 and 5 not including getting there
    As SmurfAsH said, which guide. This thread is 140 pages long, and filled with guides on every possible adventure... Could you be a little more specific? Which which adventure is the guide for, and which page is it on (some adventures have multiple guides in the thread) - even better, which post number (the # number in the top-right corner of the post)?

  3. #1383
    Architect of the Empire
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    The sticky bit (one of them ) with this particular forum is that "Reply" under a specific post doesn't attach the comment to that same post so anyone used to a string of comments on one post may not even notice their reply has gone 100 pages or more on and shows at the very bottom of the list, all alone and puzzling.

    Equally awkwardly, any post pointing this out will also be lost in the thread.

    Be lovely if there was a way to note that somewhere at the top of everything.

  4. #1384
    Pathfinder
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    Newfoundland
    NB!
    If dirt roads are blocking the placement of generals, please exit the game and reload it.
    That should remove all dirt roads from any adventure.

    Help: Dirt roads are not removed after exiting en reloading.....

  5. #1385
    Ruler of the Land
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    Quote Originally Posted by Mary-Jane View Post
    NB!
    If dirt roads are blocking the placement of generals, please exit the game and reload it.
    That should remove all dirt roads from any adventure.

    Help: Dirt roads are not removed after exiting en reloading.....
    What guide?

    Sometimes you can get the blocking roads removed by sending back a general to home island (to pick up more troops) and send it again to the adventure island.

  6. #1386
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    Newfoundland

    The Betrayed Little Tailor - Dual 250 / 270, Cannon - guide


    Not updated.
    Spoiler



    A combo of Evil_J's
    Dual Veteran General version
    and
    Major General version.

    I may add alternative setups as quotes from corona88's
    Dual Veteran General version
    and
    Major General version.

    Also credits to Jamdoggy for his
    Forum Guide Using BB-tags
    and
    Hi-Res Adventure Maps

    Tip:
    Open up anchor links in a new window, to resize and place how and where ever you like on your screen.




    Legend:
    BLOCK
    REGULAR general (from tavern)
    ANY general
    FAST general (ie Battle Hardened General, Grim Reaper, et c)
    VETERAN general
    MAJOR general

    Minimal General Requirements
    3 REGULAR general
    1 FAST general
    1 or 2 VETERAN general
    1 MAJOR general (if only 1 VETERAN general)


    Recommended General Requirements
    Minimal General Requirements and...
    +2 REGULAR general/FAST general for some pre-attacks/First Waves.




    This guide is under construction..


    Quote Originally Posted by Evil_J
    The Betrayed Little Tailor
    Troops

    VETERAN required: 3570 R + 303 M + 213 S + 481 ES + 269 C + 772 B + 200 LB + 249 XB + 146 K
    max losses: - 3570 R - 303 M - 213 S - 772 B - 200 LB - 19 C

    MAJOR required: 3788 R + 163 M + 183 S + 441 ES + 269 C + 610 B + 100 LB + 249 XB + 158 K
    max losses: - 3788 R - 163 M - 183 S - 610 B - 100 LB


    Sector 1:



    C1: 60 fox, 80 boar
    VETERAN: {250} 139 R + 10 M + 101 K (- 139 R - 10 M loss)
    or
    MAJOR: {270} 134 R + 1 ES + 135 K (- 134 R loss)


    C2: 60 wolf, 90 boar
    VETERAN: {250} 188 R + 22 B + 40 K (- 188 R - 22 B loss)
    or
    MAJOR: {270} 147 R + 1 ES + 122 K (- 147 R loss)








    General Placement.
    X1. REGULAR BLOCK. {200} 130 ES + 70 C
    X2. REGULAR BLOCK. {200} 168 ES + 32 XB

    X3. REGULAR BLOCK. {186} 186 R (- 186 R loss)

    X4. VETERAN W1. {250} 250 B (- 250 B loss)
    X5. VETERAN W2. {250} 103 M + 1 ES + 146 K (- 103 M loss)

    or
    X4. VETERAN W1. {250} 250 R (- 250 R loss)
    X5. MAJOR W2. {270} 111 M + 1 ES + 158 K (- 111 M loss)






    These block-attacks are tricky to get done properly.

    Send all generals as quickly as possible,
    except X3 and X4.

    You must not send X3 and X4 too early or you'll get unwanted interceptions,
    but you must not slack-send neither.










    Send X1 and X2 right after each other..

    C3: 110 bear
    REGULAR BLOCK: {200} 130 ES + 70 C {9-15 rounds}

    C4: 180 boar
    REGULAR BLOCK: {200} 168 ES + 32 XB {5-7 rounds}


    Send X3 to L1 when X2 reaches the X, will get intercepted and block C5

    C5: 80 wolf, 110 boar
    REGULAR BLOCK via attacking L1: {186} 186 R (- 186 R loss) {2 rounds}


    Send X4 to L1 when X3 reaches the X

    L1: 70 fox, 90 bear, 1 furious boar
    VETERAN W1: {250} 250 B (- 250 B loss) {2 rounds}
    VETERAN W2: {250} 103 M + 1 ES + 146 K (- 103 M loss) {4 rounds}

    or
    VETERAN W1: {250} 250 R (- 250 R loss) {2 rounds}
    MAJOR W2: {270} 111 M + 1 ES + 158 K (- 111 M loss) {4 rounds}





    Sector 2:

    General Placement.
    X6
    X7
    X8

    more
    to
    come



    Sector 3:

    General Placement.
    X9
    X10
    X11

    more
    to
    come



    Sector 4:

    General Placement.
    X12
    X13
    X14
    X15
    X16
    X17

    more
    to
    come



    Sector 5:

    General Placement.
    X18
    X19

    more
    to
    come



    Sector 6:

    General Placement.
    X20
    X21
    X22
    X23
    X24

    more
    to
    come


    General Placement.
    X25
    X26
    X27
    X28
    X29
    X30

    more
    to
    come













    Last edited by SmurfAsH; 10.09.15 at 18:38. Reason: Not updated.

  7. #1387
    Battle Hardened Contributor Jamdoggy's Avatar
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    Quote Originally Posted by SmurfAsH View Post
    Also credits to Jamdoggy for his
    Forum Guide Using BB-tags
    and
    Hi-Res Adventure Maps
    You're welcome - I'm happy someone is using the stuff I put up here

  8. #1388
    Original Serf
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    Northisle
    Is there any chance in completing sons without cannons?

  9. #1389
    Skilled Student
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    Newfoundland
    For outlaws camp 15, wondering if this would reduce losses for 2-wave attack
    Wave 1
    BHG: 65 bowmen (losses: 65 bowmen)

    Wave 2
    Elite General: 132R 1E 117XB (losses: 99R - 115R - 132R) (2 rounds)


    But according to your timings, there should still be time left on the block.

  10. #1390
    Skilled Student quartex's Avatar
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