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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #121
    Original Serf
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    i need help interpreting this garrison setup info regarding the 2 blocks there. I dont see the info what should be send with the block general. it just says BLOCK OR .. then the detail pic below suggests block method 1 for the first so that would be 1R but how about the 2nd block it says block method 2 ?

    solo setup here

    also camp 5 only shows number but no icons 81 something and 169 something ought to be sent

    http://img831.imageshack.us/img831/8...herich2vet.jpg
    Last edited by onlem; 17.05.12 at 10:51.

  2. #122
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by onlem View Post
    i need help interpreting this garrison setup info regarding the 2 blocks there. I dont see the info what should be send with the block general. it just says BLOCK OR .. then the detail pic below suggests block method 1 for the first so that would be 1R but how about the 2nd block it says block method 2 ?
    Killste really needs to update that map of his...

    Those two blocks in Stealing fom the Rich were originally posted in SidV's thread here as 1R blocks.
    Killste used those pictures in his map, and they should both have been referred to as method 1 blocks.

    On the other hand, I recently posted an updated guide for Stealing from the Rich, where those blocks are of methdod 2.
    As far as my experience goes, I'd say those are safer than the 1R blocks.

  3. #123
    Forum Explorer Killste's Avatar
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    Quote Originally Posted by Tage View Post
    Killste really needs to update that map of his...

    Those two blocks in Stealing fom the Rich were originally posted in SidV's thread here as 1R blocks.
    Killste used those pictures in his map, and they should both have been referred to as method 1 blocks.

    On the other hand, I recently posted an updated guide for Stealing from the Rich, where those blocks are of methdod 2.
    As far as my experience goes, I'd say those are safer than the 1R blocks.
    sorry, Killste try upload his map, when he has time to make it properly

    (making new maps takes usually for me 1-4 days)

  4. #124
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    Killste in Stealing of the Rich I did:

    T1
    T2
    T1
    T9
    12
    3
    T15
    13
    14
    19
    21
    18
    20
    9
    10
    11
    7

    then do the blocking near to T6 and blocks the 8

    767R MAx and my losses 650R


    and the son of veld I done 5 blocking which i lose around
    1578R 44M 220C not the maximum losses... 1829R 50M 220C maximum losses.. i did it 3 times at testserver and i think its working very well
    Last edited by EvilDog; 17.05.12 at 20:22.

  5. #125
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    thank yyou. I could have scanned the other pages on the thread and find that update but thanks for the replies, and all the maps

  6. #126
    Pathfinder
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    Island of pirates
    I am trying to put the generals on the exact spot for block 2, like in your picture. But that is not possible, am I doing something wrong or is something changed in this adventure.

  7. #127
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    stealing from the rich
    I have now the same problem as the previous poster. I can't put my garrison on the spot A on this map hmm



    Last edited by onlem; 18.05.12 at 11:27.

  8. #128
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by bokaman View Post
    Island of pirates
    I am trying to put the generals on the exact spot for block 2, like in your picture. But that is not possible, am I doing something wrong or is something changed in this adventure.
    Move your general to somewhere else in that sector first.
    For some reason you cannot move directly to those spots in the NW corner.



    Quote Originally Posted by onlem View Post
    stealing from the rich
    I have now the same problem as the previous poster. I can't put my garrison on the spot A on this map hmm
    I can confirm that, onlem. I encountered the same problem in Stealing from the Rich on the test server two days ago.
    On the test server I couldn't even move to position C.
    With the latest maintenance they have clearely changed the map... that statue and fence around it are new.
    I will replay Stealing from the Rich later tonight and see if I could find proper spots further down that wouldn't require any timing.

    In a similar way they've previously changed the map for the Witch of the Swamp, rendering old guides for blocking camp 9 imposssible.
    If you check the guide on the previous page that I made for Swampy yesterday,
    you can see that I had to move the garrison positions for that block down to the SW corner of the island.
    Last edited by Tage; 18.05.12 at 13:12.

  9. #129
    Committed Clicker Figrin's Avatar
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    Stickied....

  10. #130
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by MOD_Lotak View Post
    Stickied....
    Thanks!




    Quote Originally Posted by Tage View Post
    I will replay Stealing from the Rich later tonight and see if I could find proper spots further down that wouldn't require any timing.
    Mission completed... (and my Stealing from the Rich guide has been updated)

    In order to get an ideal position where no timing is needed (just send the generals after each other),
    you have to move your troops pretty far south:



    If sent after each other, and if no lagging causes them to leave at the same time, or with considerable delay,
    these will be the (not so) critical moments:





    Hope you have fun with the block!

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