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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #1411
    Aunt Irma’s Favourite Writer
    Join Date
    Dec 2011
    Location
    Mariehamn
    Posts
    664
    World
    Newfoundland
    To all of you who are having problems placing generals according to my guides...
    I am aware of the fact that roads nowadays never disappear from adventure maps.

    In most cases I have tried to place generals so that roads wouldn't block them.
    However, the last block in SOTV and the large central block in DB are clear exemptions.

    I'll see if I could manage to get some time to update SOTV this coming weekend.
    I cannot give you a promise on the DB yet though... I will be travelling abroad over Easter...

    I also need to start adding the Master of Martial Arts to my guides...

  2. #1412
    Pathfinder
    Join Date
    Jul 2013
    Posts
    2
    World
    Newfoundland
    Quote Originally Posted by corona88 View Post
    This year eggs is randomly spawned, you must find alone or use buff fairy light

    not possible make guide
    i mean easter adventures like garrun the trapper

  3. #1413
    Ruler of the Land
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    Apr 2013
    Posts
    1,563
    World
    Newfoundland
    Quote Originally Posted by Rafnir View Post
    Not sure if anyone has mentioned this, but the last attack of SotV needs an update. Something has changed, so the two rightmost generals cannot be placed exactly like before, but needs to be moved a little more left. This small change requires that you wait a little after sending the first 2 gens, before sending the next, else the whole attack may fail, which again will result in huge and expensive losses.
    Yes..
    Quote Originally Posted by SmurfAsH View Post
    Check spoiler for alternative garrisons for G9
    Spoiler


    Also check Fexno's setup for G6.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  4. #1414
    Original Serf
    Join Date
    Apr 2013
    Posts
    16
    World
    Newfoundland
    Great guide, thank you
    Name: Killsomtime
    From: Vietnam
    Lv: 50

  5. #1415
    Skilled Student
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    27
    World
    Newfoundland

  6. #1416
    Pathfinder
    Join Date
    Feb 2013
    Posts
    2
    World
    Sandycove
    I just finished my first (full XP) BK using the brand new MMA general, loosing only 760R. I feel that posting the setups I used could help other players realise the advantages of the new general. I used Tage's guide for veteran with cannoneers replacing vet with MMA with the following setups:

    Camp 4: 110R - 1E -119K
    Camp 6: 115R - 1E - 104K
    Camp 10: 51R - 1E - 47C - 121XB
    Camp 12: 62R - 1E - 100C -57K
    Camp 15: 120R - 120E
    Camp 16: 80R - 1E - 69C - 70K
    Camp 18: 89R - 1E - 130K

    The setups are safe and result to 662-827R losses for a full XP BK

  7. #1417
    Glorious Graduate
    Join Date
    Mar 2013
    Posts
    137
    World
    Newfoundland
    For Clever Little Tailor
    Quote Originally Posted by PrincessAlly View Post
    Garrison Position G7 (Camps 21-22, L7, BLOCK)
    Position A: NORMAL general for block or VETERAN general
    Position B: NORMAL general for block
    Position C: FAST general
    Position D: MAJOR general or VETERAN general

    There is now a road blocking placement of Camp B for this step (reloaded, refreshed, cleared cache, etc, it doesn't go away). I moved the blocking camp forward and down slightly to the next closest spot (closer to the target) and the block still worked however.


    Quote Originally Posted by PrincessAlly View Post
    Garrison Position G5 (Camps 23-25, L8, BLOCK, Lootspot)
    Position A: ANY general a general MUST be at this location
    Position B: NORMAL general for block
    Position C: VETERAN general
    Position D: MAJOR general or VETERAN general





    From B to Camp 23b) 60 Guard Dog, 100 Roughneck, 80 Ranger
    VETERAN general: 88R 1E 95C 66K (66R - 77R - 88R)
    MAJOR general: 79R 1E 115C 75K (62R - 71R - 79R )

    From B to Camp 24) 190 Guard Dog, 70 Roughneck
    VETERAN general: 130R 5E 115K (108R - 120R - 130R)
    MAJOR general: 116R 5E 149K (96R - 107R - 116R )

    Make sure the lootspot players have made a kill before continuing.

    From C to Camp 25) 200 Roughneck, 80 Ranger
    BLOCKING NORMAL general: 135E 37C 28K {minimum 293 seconds to end of battle, rounds 5 - 5 - 9}

    From D to Camp L8a) 80 Guard Dog, 200 Roughneck, 1 Rivaling tailor
    VETERAN general: 250R (250R 1G)

    From E to Camp L8b) 80 guard dog,200 roughneck,1 rivaling tailor
    VETERAN general: 133R 117K (105R - 120R - 131R) {maximum 276 seconds to end of battle, rounds 2+4}
    VETERAN general: 30R 60M 160K (30R 46M - 30R 55M - 30R 60M 1K) {maximum 266 seconds to end of battle, rounds 2+3} [thanks Kris3457]
    MAJOR general: 87R 25M 1E 157K (87R 9M - 87R 18M - 87R 25M 2K ) {rounds 2 + 4}
    The image doesn't match the text here. I assume that when you say to send from Camp C you mean B, B means C, D also means C and E means D?

  8. #1418
    Treasure Hunter Polymer's Avatar
    Join Date
    Jan 2012
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    217
    World
    Northisle
    A attacks camp 24, B on camp 25, C and D hit on L8

  9. #1419
    Ruler of the Land
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    Apr 2013
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    1,563
    World
    Newfoundland
    Quote Originally Posted by Tage View Post
    One MASTER of Martial Arts with Cannoneers and Bows
    One VETERAN general
    Two NORMAL generals using two round blocks
    • Units needed, average: <223R 1S 131E <387C 100B 49K (<923 units)
    • Units needed, maximum: <228R 1S 131E <387C 100B 49K (<928 units)

    Camp 3) 50 Cultists (Camp 2) and 40 Cultists, 40 Fanatics (Camp 3)
    MASTER of Martial Arts: [1R 1E 218C (0R - 1R)]
    >> 1R 1E 218C vs. 50KU <<
    >> 1R 1E 218C vs. 40KU 40FA <<


    From B to Camp 4) 60 Cultists
    MASTER of Martial Arts: [1R 1E 218C (0R - 1R)]
    >> 1R 1E 218C vs. 60KU <<


    From B to Camp 6) 33 Cultists, 33 Shadowsneakers, 33 Dark Priests
    MASTER of Martial Arts: [38R 79E 1K (33R - 38R)]
    >> 38R 79E 1K vs. 33KU 33SS 33DP <<


    Camp 10a) 100 Cultists, 99 Dark Priests, 1 Witch of the Swamp
    MASTER of Martial Arts: [75R 100B (75R 100B)]
    >> 75R 100B vs. 100KU 1SH 99DP <<

    Camp 10b) 49-54 Dark Priests, 1 Witch of the Swamp
    VETERAN general: [30R 1E 170C 49K (20R - 30R)]
    >> 30R 1E 170C 49K vs. 1SH 54DP <<
    Last edited by SmurfAsH; 03.05.14 at 19:06.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  10. #1420
    Treasure Hunter Polymer's Avatar
    Join Date
    Jan 2012
    Posts
    217
    World
    Northisle
    edit that yellow please, too bright

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