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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #1481
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by TheVictim View Post
    Small addition to WOTS, the double block is with the MMA possible without Cannons: 44R 1ES 46B 129XB, 2 rounds 39-44R 29-45B losses
    Small maybe, but quite a good one!

    Added, thanks!




    Quote Originally Posted by Bertolucci79 View Post
    My response was on Nogbad
    I realised that after Nogbad's reply. And I hope he's sleeping now...

  2. #1482
    Pathfinder
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    Dear Polymer,

    I am not sure why this works - but it does! SECTOR 6, CAMP 18: MMA[126m, 3c, 91k](This 3c trick works elsewhere, too!)

    Thanks for the lovely guides,
    Kind Regards,
    MerryMichaelW

  3. #1483
    Treasure Hunter Polymer's Avatar
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    I assume the adventure you`re talking about is Secluded Experiments. I started computing some MMA setups for it but got busy irl and stopped with it.
    For that specific camp another good setup which has the advantage of losing less M and no C is MMA with [106M, 114K] losses (106M).

    Thanks for the feedback and hope to see some more setups and ideas from you,
    Polymer

  4. #1484
    Jolly Advisor
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    Using my daemon patented typo checker (aka a bit of luck) I found this tiny misprint in Stealing from the Rich:

    From B to Camp 11) 50 Soldier Deserters, 50 Longbowman Deserters, 1 Sir Robin
    ...
    MASTER of Martial Arts: [88R 132S (47R - 77R - 89R 1S)]

    The extra recruit is a suspected stowaway.

  5. #1485
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by VVidi View Post
    Using my daemon patented typo checker (aka a bit of luck) I found this tiny misprint in Stealing from the Rich:

    From B to Camp 11) 50 Soldier Deserters, 50 Longbowman Deserters, 1 Sir Robin
    ...
    MASTER of Martial Arts: [88R 132S (47R - 77R - 89R 1S)]
    Thanks, that was changed to [89R 131S] during my simulations, obviously didn't get it all changed at that stage.




    Quote Originally Posted by VVidi View Post
    The extra recruit is a suspected stowaway.
    Lol, now he's accounted for as well!

  6. #1486
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Thanks Berto, and Tage - of course I didn't.
    Still, in trying to switch the brain off a bit, I did start theorising a "twin-ninja" solution as he has advantages on the suicide wave and the final stroke. Still can't quite get rid of Witchy in 1 stroke efficiently, but getting ever closer.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

  7. #1487
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    [QUOTE=Tage;192371]



    Traitors

    All kinds of Generals and Optional Round Blocks
    Average losses (veteran with crossbows): 521R
    Average losses (veteran with cannoneers): 303R
    Average losses (MoMA + veteran with cannoneers): 205R

    If you do have a Master of Martial Arts, the cheapest way is usually to use him for the first attack on camp 11.
    Then either wait 2 hours, or use your veteran general for the second attack:

    From Y Camp 9) 150 Soldier Deserters, 50 Cavalry Deserters
    BLOCKING NORMAL general: [1R (1R)]
    From B Camp 11) 60 Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 1 Sir Robin, 1 Big Bertha
    MASTER of Martial Arts: [1R (1R)] - IS THIS CORRECT?

  8. #1488
    Ruler of the Land
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    Quote Originally Posted by Tage View Post
    Thanks SmurfAsh!
    I'm currently playing it again and I'm still updating... will have a few setups for 2 vets (or vet + major/MMA), plus update the last block.
    I think ppl are still waiting for the last block update.. (You may borrow my picture til then.. =)
    Spoiler
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  9. #1489
    Ruler of the Land
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    Quote Originally Posted by Tage View Post
    The Black Knights

    From G5 to Camp 10) 60 Elite Soldier Deserters, 60 Crossbowman Deserters, 20 Cannoneer Deserters
    MAJOR general: [56R 84C 113XB (36R - 46R - 56R)]
    Should be 130XB or perhaps 85C and 129XB?
    And some typos at camp 15 for veteran setup.

    Also, may I add a Two MoMA setup? =)

    One MAJOR general with Cannoneers
    Two MASTER of Martial Arts using three suicidal waves (five unless LS do two of them).
    Two NORMAL generals using four round blocks
    • Units needed, average: 487R 8M 43S 110E 190C 129XB 130K (1097 units)
    • Units needed, maximum: 555R 11M 45S 110E 190C 129XB 130K (1164 units)
    • Units lost, minimum: 394R
    • Units lost, average: 487R
    • Units lost, maximum: 555R 6M 3S

    Quote Originally Posted by Tage
    If you have a MASTER of Martial Arts, the cheapest way is to use him for the first, suicidal wave.
    This will however leave your best general reocovering for two hours:

    From C to Camp 4) 60 Elite Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 10 Cannoneer Deserters
    MASTER of Martial Arts: [1R (1R)] {10 seconds of fighting}

    From D to Camp 4) 60 Elite Soldier Deserters, 40-45 Longbowman Deserters, 10 Cannoneer Deserters
    MASTER of Martial Arts: [51R 4M 1S 1E 40C 113XB 10K (37R - 46R - 51R 3M)] {20 seconds of fighting}

    51R 4M 1S 1E 40C 113A 10K vs. 60DE 45DLB 10DK
    Well, it seems like it doesn't matter if it's 40C/113XB/10k or 40C/122XB/1K or 33C/129XB/1K for the MoMA setup.
    Last edited by SmurfAsH; 11.05.14 at 00:19.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  10. #1490
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by Drinkwater View Post
    If you do have a Master of Martial Arts, the cheapest way is usually to use him for the first attack on camp 11.
    Then either wait 2 hours, or use your veteran general for the second attack:

    From Y Camp 9) 150 Soldier Deserters, 50 Cavalry Deserters
    BLOCKING NORMAL general: [1R (1R)]
    From B Camp 11) 60 Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 1 Sir Robin, 1 Big Bertha
    MASTER of Martial Arts: [1R (1R)] - IS THIS CORRECT?
    Oh yes, that master of martial deals a splash damage of 450-500.
    The single 1R will of course die immediately against the enemy cavalry,
    but your MoMA will himself kill all cavalry deserters and 15-20 longbowman deserters.




    Quote Originally Posted by SmurfAsH View Post
    I think ppl are still waiting for the last block update.. (You may borrow my picture til then.. =)
    Spoiler
    I already updated that last block in SotV some 5 days ago
    I completely reworked it, removing the risk for generals to be intercepted if marching out at the same time.




    Quote Originally Posted by SmurfAsH View Post
    Should be 130XB or perhaps 85C and 129XB?
    Thanks, yes, 130XB is what it was supposed to be.




    Quote Originally Posted by SmurfAsH View Post
    And some typos at camp 15 for veteran setup.
    What kind of?




    Quote Originally Posted by SmurfAsH View Post
    MASTER of Martial Arts: [51R 4M 1S 1E 40C 113XB 10K (37R - 46R - 51R 3M)] {20 seconds of fighting}

    51R 4M 1S 1E 40C 113A 10K vs. 60DE 45DLB 10DK
    Well, it seems like it doesn't matter if it's 40C/113XB/10k or 40C/122XB/1K or 33C/129XB/1K for the MoMA setup.
    I'm still updating BK (adding the northern route, possibly tomorrow), and will take a look at that then.

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