Dear Polymer,
I am not sure why this works - but it does! SECTOR 6, CAMP 18: MMA[126m, 3c, 91k](This 3c trick works elsewhere, too!)
Thanks for the lovely guides,
Kind Regards,
MerryMichaelW
I assume the adventure you`re talking about is Secluded Experiments. I started computing some MMA setups for it but got busy irl and stopped with it.
For that specific camp another good setup which has the advantage of losing less M and no C is MMA with [106M, 114K] losses (106M).
Thanks for the feedback and hope to see some more setups and ideas from you,
Polymer
Using my daemon patented typo checker (aka a bit of luck) I found this tiny misprint in Stealing from the Rich:
From B to Camp 11) 50 Soldier Deserters, 50 Longbowman Deserters, 1 Sir Robin
...
MASTER of Martial Arts: [88R 132S (47R - 77R - 89R 1S)]
The extra recruit is a suspected stowaway.
Thanks Berto, and Tage - of course I didn't.
Still, in trying to switch the brain off a bit, I did start theorising a "twin-ninja" solution as he has advantages on the suicide wave and the final stroke. Still can't quite get rid of Witchy in 1 stroke efficiently, but getting ever closer.
We love our new CM.
Newfoundland: 20th November 2011 to 25th November 2014. RIP
It was good while it lasted.
[QUOTE=Tage;192371]
Traitors
All kinds of Generals and Optional Round Blocks
Average losses (veteran with crossbows): 521R
Average losses (veteran with cannoneers): 303R
Average losses (MoMA + veteran with cannoneers): 205R
If you do have a Master of Martial Arts, the cheapest way is usually to use him for the first attack on camp 11.
Then either wait 2 hours, or use your veteran general for the second attack:
From Y Camp 9) 150 Soldier Deserters, 50 Cavalry Deserters
BLOCKING NORMAL general: [1R (1R)]
From B Camp 11) 60 Soldier Deserters, 60 Cavalry Deserters, 60 Longbowman Deserters, 1 Sir Robin, 1 Big Bertha
MASTER of Martial Arts: [1R (1R)] - IS THIS CORRECT?
Should be 130XB or perhaps 85C and 129XB?
And some typos at camp 15 for veteran setup.
Also, may I add a Two MoMA setup? =)
One MAJOR general with Cannoneers
Two MASTER of Martial Arts using three suicidal waves (five unless LS do two of them).
Two NORMAL generals using four round blocks
- Units needed, average: 487R 8M 43S 110E 190C 129XB 130K (1097 units)
- Units needed, maximum: 555R 11M 45S 110E 190C 129XB 130K (1164 units)
- Units lost, minimum: 394R
- Units lost, average: 487R
- Units lost, maximum: 555R 6M 3S
MASTER of Martial Arts: [51R 4M 1S 1E 40C 113XB 10K (37R - 46R - 51R 3M)] {20 seconds of fighting}Originally Posted by Tage
51R 4M 1S 1E 40C 113A 10K vs. 60DE 45DLB 10DK
Well, it seems like it doesn't matter if it's 40C/113XB/10k or 40C/122XB/1K or 33C/129XB/1K for the MoMA setup.
Oh yes, that master of martial deals a splash damage of 450-500.
The single 1R will of course die immediately against the enemy cavalry,
but your MoMA will himself kill all cavalry deserters and 15-20 longbowman deserters.
I already updated that last block in SotV some 5 days ago
I completely reworked it, removing the risk for generals to be intercepted if marching out at the same time.
Thanks, yes, 130XB is what it was supposed to be.
What kind of?
I'm still updating BK (adding the northern route, possibly tomorrow), and will take a look at that then.