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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #1601
    Aunt Irma’s Favourite Writer
    Join Date
    Dec 2011
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    Mariehamn
    Posts
    664
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    Newfoundland
    Quote Originally Posted by aniki View Post
    Max Troops needed For Vet: 785R 197C 55S 61XB 111K ...forgot 127E
    In which adventure?

  2. #1602
    Ruler of the Land Fexno's Avatar
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    Dec 2012
    Location
    The Netherlands
    Posts
    2,100
    World
    Sandycove
    Quote Originally Posted by Tage View Post
    In which adventure?
    I guess that would be MAJ/VET Cannon BLack Knights Loot Run (SHORT VERSION) by LordMatata

  3. #1603
    Skilled Student
    Join Date
    Feb 2013
    Posts
    48
    World
    Sandycove
    There seems to be something wrong in the Stealing From the Rich garrison position G3 block. I have already twice lost 1 ES and cavalry.

  4. #1604
      Town Crier
    Join Date
    Dec 2012
    Location
    Scotland
    Posts
    794
    World
    Northisle
    Quote Originally Posted by ppavee View Post
    There seems to be something wrong in the Stealing From the Rich garrison position G3 block. I have already twice lost 1 ES and cavalry.
    Nothing wrong with G3... have done SftR using this guide dozens and dozens of times and never had a problem with that block. Double check your positioning, that you have the correct troops assigned to each general and remember you are sending the middle general A (1E 136C) first and have to wait until he reaches the indicated point before you send General B (104C). General C is sent immediately after B with no further wait.

  5. #1605
    Pathfinder
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    Nov 2013
    Posts
    5
    World
    Newfoundland
    towers intercept again, please update guide

  6. #1606
    Original Serf mike1574's Avatar
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    Mar 2012
    Location
    uk
    Posts
    21
    World
    Northisle
    is there a guide to do traitors with no cav

  7. #1607
    Nifty
    Join Date
    Apr 2012
    Posts
    70
    World
    Newfoundland
    To get an achievement point just don't lose any cavalry. You can use as many as you like, though.

  8. #1608
    Pathfinder
    Join Date
    Dec 2014
    Posts
    1
    World
    Newfoundland
    Hello. New to reading this stuff, but where are the middle camps in your guide? Cant find em anywhere?

    http://forum.thesettlersonline.com/t...l=1#post194033

  9. #1609
    Ruler of the Land topgearfan's Avatar
    Join Date
    Aug 2012
    Posts
    1,287
    World
    Newfoundland
    Garrison Position G2 (Camp 16)

  10. #1610
    Keen Commentor
    Join Date
    Aug 2012
    Posts
    151
    World
    Sandycove
    This is third reply attempt, I don't remember everything I wrote. I was doing Sleepy Reef and noticed that there is no MMA calculation, so I did rough calculation. There is probably better solutions than this ones. Losses happened to me, they aren't calculated.
    C1: 24R 1E 195C (24R)
    C2: 45R 5M 80S 90E (43R) possible loss of one or two recruit and militia more
    C3: 60R 160E (36R)
    C4: 20R 50M 50S 100E (20R 3M)
    C5: 80R 50M 20S 70E (80R 80M 3S) OK, this one was probably miscalculated
    As for trees, no improvement there.
    Didn't quote post, because it would be too large.

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