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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #321
    Aunt Irma’s Favourite Writer
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    Thanks Sumee.
    I actually finally found 2 MLs myself after playing IotP 10 times.
    Thus, at the moment I don't need any more of them!

  2. #322
    Forum Explorer Killste's Avatar
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    Stealing with cannoneers

    (other camps are like in Tages post, no need cannoneers there)

    Camp 12

    68R
    102E
    80K

    Camp 14

    102R
    1S
    147K

    Camp 8

    55R
    24ES
    171K

    Camp 11

    111R
    1E
    138K

    Camp 10

    93R
    1M
    8E
    148K

    Camp 20

    80R
    6E
    164K

  3. #323
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    Northisle
    Hi all,

    In the guide to the Horseback-adventure it says: "BATTLE HARDENED general: [117R 83K (115R - 116R - 117R)] {4 rounds of fighting}"

    83K??? What is the K?

    Regards,
    Jizzy

  4. #324
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    Sandycove
    Quote Originally Posted by Jizzy View Post
    Hi all,

    In the guide to the Horseback-adventure it says: "BATTLE HARDENED general: [117R 83K (115R - 116R - 117R)] {4 rounds of fighting}"

    83K??? What is the K?

    Regards,
    Jizzy
    K=canoneers

  5. #325
    Aunt Irma’s Favourite Writer
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    A short introduction with explanations is given in the first adventure, the Bounty Hunter...

    Quote Originally Posted by Tage View Post
    Throughout all my guides the following colour codes are used to distinguish between different types of generals and setups:
    • NORMAL general: Must be a normal (slow) general, the one you buy in the tavern
    • ANY general: Can be any general, no soldiers needed
    • ANY general: Can be any general
    • ANY general with Crossbows
    • ANY general with Cannoneers
    • BATTLE HARDENED general: Must be a fast general, bought for gems in the shop
    • BATTLE HARDENED general with Crossbows
    • BATTLE HARDENED general with Cannoneers
    • VETERAN general: Must be a veteran general, bought for gems in the shop, capable of holding 250 units
    • VETERAN general with Crossbows
    • VETERAN general with Cannoneers

    Throughout all my guides the following letters are used to denote different units:
    • R = Recruit
    • M = Militia
    • S = Soldier
    • E = Elite Soldier
    • C = Cavalry
    • B = Bowman
    • LB = Longbowman
    • XB = Crossbowman
    • K = Cannoneer
    Maybe Killste could mention this on the front page, that the Bounty Hunter contains a legend to my guides?

  6. #326
    Forum Explorer Killste's Avatar
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    thanks Tage, uploaded in front page

  7. #327
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by Killste View Post
    Stealing with cannoneers
    Tweaked some of your settings and updated my guide. Total average losses only 514R

  8. #328
    Skilled Student
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    Sandycove
    u do know that if u send alot of gens u can cut down on waiting time as all gens that dont land on an island and are in star menu those troops are free to be loaded onto gens on the island on the adv that way u can top the gens up and keep them going ....at the same time as sending the gens back to top up and return again this helps alot with vet gen as then he stays at 250 troops if u send a back up gen to cover his losses so adv done faster ...but u need to work out for each adv what the max gen count is on the island starting point so u will know what extra troops can be taken and unloaded ...hope that helps

  9. #329
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    Quote Originally Posted by Tage View Post
    Tweaked some of your settings and updated my guide. Total average losses only 514R
    Great update Tage i was searching for good SFTR map with K and ES. I noticed you have incomplete info on your page for one veteran with cannoneers: Units needed, maximum: 574R 9M 1S 244C 179K (1007 units).
    forum.thesettlersonline.com/threads/16332-Killste-Collected-Adventure-Guides-by-Various-Authors?p=189886&viewfull=1#post189886

    You miss elite soldiers (ES), if Killste is correct you need also 102 ES for SFTR and i noticed in your blocks you need maximum 26ES? Which info is correct? Can you update this?

  10. #330
    Aunt Irma’s Favourite Writer
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    Quote Originally Posted by speedydust View Post
    You miss elite soldiers (ES), if Killste is correct you need also 102 ES for SFTR and i noticed in your blocks you need maximum 26ES? Which info is correct? Can you update this?
    Actually, you only need one soldier or elite soldier. The blocks can all be done with cavalry.
    For a few attacks I have given optional setups where you don't need the full amount of cannoneers to kill the camp.
    In that case you would be needing 166K and 26ES (instead of 179K).

    I did add that optional setup of total troops needed for you as well though.

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