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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #821
    Original Serf
    Join Date
    Jan 2012
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    10
    World
    Northisle
    Hi.
    I have done this guide 3 times for the quest 4 winds. All 3 times has G3 never work because of lag. It has cost me all lot of troops!
    Guide says wait 3 sec, but on my 4 time I waited 5 sec. And it work smoothly. Even you can see your Gen are jumping on screen and there are lag.
    Just a little reminder to all!
    But still a very good guide and a great job.

  2. #822
    Forum Explorer BAAAHHHHHJJJAAA's Avatar
    Join Date
    Aug 2012
    Location
    Essex, England
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    319
    World
    Newfoundland
    Gens are jumping again on VTV, this time the first block

  3. #823
    Pathfinder
    Join Date
    Mar 2013
    Posts
    3
    World
    Northisle
    Hello, anyone can explain me how to plot the rounds, like Tage did here
    http://settlersonlinesimulator.com/d...9-54-16_12-0-2
    I dont have elite soldiers to block then Im simulation using only soldiers.. Thanks

  4. #824
    Battle Hardened Contributor Jamdoggy's Avatar
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    Jun 2012
    Location
    Halesowen, England
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    370
    World
    Sandycove
    Quote Originally Posted by brazuca View Post
    Hello, anyone can explain me how to plot the rounds, like Tage did here
    http://settlersonlinesimulator.com/d...9-54-16_12-0-2
    I dont have elite soldiers to block then Im simulation using only soldiers.. Thanks
    Just go to http://settlersonlinesimulator.com/dso_kampfsimulator/ and enter the number of troops for a battle. Run the simulator, then at the top of the results, look for this:

    Click on that little red/blue graph icon to view the graph...

  5. #825
    Pathfinder
    Join Date
    Feb 2013
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    2
    World
    Sandycove
    Does the blocks on VTV still work even without the jumping generals?

  6. #826
    Aunt Irma’s Favourite Writer
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    Dec 2011
    Location
    Mariehamn
    Posts
    664
    World
    Newfoundland
    Quote Originally Posted by Grimovici View Post
    Does the blocks on VTV still work even without the jumping generals?
    Yes, I'm confident enough about BB having fixed the bug with jumping generals (despite BAAAHHHHHJJJAAA's post above).
    Thus, I've removed the mentioning about jumping generals from my VtV guide.
    I've however kept the old version hidden in a spoiler and kept the new version as a main one (since it is safer).

  7. #827
    Skilled Student
    Join Date
    Oct 2012
    Posts
    30
    World
    Newfoundland
    VTV has an error in the troops required section for Cannons and 2 vets. In max troops needed, there isn't any way to do the big block with the troops stated.

  8. #828
    Aunt Irma’s Favourite Writer
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    Dec 2011
    Location
    Mariehamn
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    664
    World
    Newfoundland
    Quote Originally Posted by Grahaml View Post
    VTV has an error in the troops required section for Cannons and 2 vets. In max troops needed, there isn't any way to do the big block with the troops stated.
    Quite right... not sure what I've done there... at least you're gonna need a lot more cavalry... close to 400C in total (depending on which setups you use on the last blocks). I'll recalculate the troops needed later tonight... right now I'm off to my father-in-law for an Easter supper.

  9. #829
    Skilled Student Harrytipper's Avatar
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    Aug 2012
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    England, UK
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    Newfoundland
    Quote Originally Posted by Tage View Post
    Quite right... not sure what I've done there... at least you're gonna need a lot more cavalry... close to 400C in total (depending on which setups you use on the last blocks). I'll recalculate the troops needed later tonight... right now I'm off to my father-in-law for an Easter supper.
    Also, there is no elite/soldier requirement in the Veteran General with Crossbow setting like there is in cannons. I mentioned a while a go but I think my post got lost in all the jumping-gen shenanigans.

    Afaik you like them having:

    Max E, Min S setting
    Max S Setting

    But its dificult to do requirements, since there are so many options, for instance, block 4, you can opt so many different combinations.

    Wait, Tage, you are married and you still find time for all this? Great stuff

  10. #830
    Skilled Student Harrytipper's Avatar
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    Aug 2012
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    England, UK
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    Newfoundland
    Quote Originally Posted by BAAAHHHHHJJJAAA View Post
    Gens are jumping again on VTV, this time the first block
    Quote Originally Posted by Tage View Post
    Yes, I'm confident enough about BB having fixed the bug with jumping generals (despite BAAAHHHHHJJJAAA's post above).
    Thus, I've removed the mentioning about jumping generals from my VtV guide.
    I've however kept the old version hidden in a spoiler and kept the new version as a main one (since it is safer).
    On another note, a friend of mine today had problems with blocks in outlaws. Are we certain this has been fixed or are there still problems with the generals going in to red territory?

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