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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #1631
    Aunt Irma’s Favourite Writer
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    Dec 2011
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    Mariehamn
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    Newfoundland
    Quote Originally Posted by jpo86 View Post
    is it possible to have guiges for mma with x-bows troops needed seems every guide with mma is only calculated if you have cannoneers.. other than that really great guides
    Working on them...

    The problem with the MoMA is that there are, potentially, simply too many combinations...
    • Only MoMA
    • MoMA + BHG
    • MoMA + Veteran
    • MoMA + Major
    • MoMA + MoMA
    • MoMA + MoMA + BHG
    • MoMA + MoMA + Veteran
    • MoMA + MoMA + Major
    • MoMA + MoMA + MoMA
    • MoMA + MoMA + MoMA + BHG
    • MoMA + MoMA + MoMA + Veteran
    • MoMA + MoMA + MoMA + Major
    ...plus additionally those bigger adventures where you'd want to use your MoMA for more than 3 suicidal attacks.
    ...and all those separately for Longbows, Crossbows and Cannoneers.

    I am slowly adding the "Only MoMA" options for those three main troop configurations though.

  2. #1632
    Glorious Graduate
    Join Date
    May 2012
    Posts
    141
    World
    Newfoundland
    Last 2 attacks in Horseback are incorrect, has stats changed?

    (Lost 8S)
    From C to Camp 5) 80 Lance Riders, 120 Composite Bowmen
    MASTER of Martial Arts: [37R 150S (30R - 36R - 37R 1S)] {20 seconds of fighting}

    (Lost 1S and 3C)
    From C to Camp 4) 90 Nomads, 90 Composite Bowmen
    MASTER of Martial Arts: [26R 1S 193C (19R - 23R - 26R)]

  3. #1633
    Aunt Irma’s Favourite Writer
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    Mariehamn
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    Quote Originally Posted by Stoof View Post
    Last 2 attacks in Horseback are incorrect, has stats changed?

    (Lost 8S)
    From C to Camp 5) 80 Lance Riders, 120 Composite Bowmen
    MASTER of Martial Arts: [37R 150S (30R - 36R - 37R 1S)] {20 seconds of fighting}

    (Lost 1S and 3C)
    From C to Camp 4) 90 Nomads, 90 Composite Bowmen
    MASTER of Martial Arts: [26R 1S 193C (19R - 23R - 26R)]

    Thanks Stoof! I owe you a few steel swords!

    [37R 150S] was a spelling mistake. Should have read [37R 183S]

    Not sure what mistake I've done for camp 4 though, but those were clearly off.
    [26R 1S 193C] should have been [33R 1S 186C]

  4. #1634
    Pathfinder
    Join Date
    Nov 2013
    Posts
    2
    World
    Sandycove
    Quote Originally Posted by Icegirl View Post
    Great post Tage, but you still didn't update the troop numbers!
    Ahh, I also ask you to correct the needed soldiers-number (Veteran with LongBows) ... now i'm so sad

  5. #1635
    Pathfinder
    Join Date
    Dec 2012
    Posts
    5
    World
    Sandycove
    a lot of images are not showing with a message in German which i cant read. I want to finish the achievements with this but cant understand the guide or see the full picture which is also blocked

  6. #1636
    Pathfinder
    Join Date
    Dec 2012
    Posts
    5
    World
    Sandycove
    sorry above note is about Gunpowder guide

  7. #1637
    Effellump
    If you've got the gens and troop units, try the other guide at http://forum.thesettlersonline.com/t...l=1#post264612

    It's currently showing in English

  8. #1638
    Skilled Student
    Join Date
    May 2012
    Location
    South Bucks near Oxford
    Posts
    30
    World
    Sandycove
    Hi Tage, ref Sleeping volcano adventure. Can I suggest taking an extra Vet or MG with another 250 cav to speed up the gameplay, especially when using the 3 mma suicides as some players can do now?
    There are a lot of long walks in it and using the extra Vet/MG means you can send off an attack as soon as a statue falls while the other army full of cavalry is returning to camp.

  9. #1639
    Aunt Irma’s Favourite Writer
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    Newfoundland
    Quote Originally Posted by Dickie-Bird View Post
    Hi Tage, ref Sleeping volcano adventure. Can I suggest taking an extra Vet or MG with another 250 cav to speed up the gameplay, especially when using the 3 mma suicides as some players can do now?
    There are a lot of long walks in it and using the extra Vet/MG means you can send off an attack as soon as a statue falls while the other army full of cavalry is returning to camp.
    Yes, of course. Bring all three veterans readily loaded if you've got them for maximum speed, or two veterans and one BHG. Bringing more generals than the minumum required will always speed things up, but as a rule I only list the minimum requirements, leaving it up to you to decide what generals to bring, depending on what you've got.

  10. #1640
    HannnS
    Hello
    I'd like to try the Suprise Attack Adventure with blocks. Is this possible without Elite Soldiers?
    Or is there any guide for BHG for this adv?
    Last edited by HannnS; 20.06.15 at 12:34.

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