I cant see the map in the simulator.
Hi Tage!
First of all I'd like to thank you for your guides! You helped me a loooot!
But to the point
Adventure: The Black Knights
Setup: VETERAN general (Crossbows and Elite Soldiers)
Few hours ago I was in the middle of loot exchange in The Black Knights. Basing my assumptions on your guide, I thought that blocking Camp 14 without having Cannoneers to strike Camp 18 is not possible... The person with who I was exchanging loot was successfully blocking Camp 14 and although refused to provide me the setups, I realised that blocking Camp 14 is possible. I'm sure that you thought about similar solution but here is my idea:
*Your block* From A to Camp 14) 100 Elite Soldier Deserters, 50 Longbowman Deserters
BLOCKING NORMAL general: [5R 3M 38S 20E 133C (-)]
Spoiler
*1* From B to Camp 18) 50 Elite Soldier Deserters, 50 Crossbowman Deserters, 25 Cannoneer Deserters, 1 Big Bertha
[16R 24M 20C 68B 122XB (16R 24M 20C 16B - 16R 24M 20C 50B - 16R 24M 20C 67B)]
Spoiler
or
*2*
[5R 37M 14C 70B 124XB (5R 37M 14C 19B - 5R 37M 14C 52B - 5R 37M 14C 70B)]
Spoiler
or
*3*
[48M 85B 117XB (48M 29B - 48M 66B - 48M 85B)]
Spoiler
or
*4*
[30M 105B 115XB (30M 58B - 30M 91B - 30M 105B)]
Spoiler
or
*5*
[5R 29M 103B 113XB (5R 29M 55B - 5R 29M 88B - 5R 29M 103B)]
Spoiler
or
*6*
[1R 25M 109B 115XB (1R 25M 63B - 1R 25M 97B - 1R 25M 109B)]
Spoiler
Compared losses with and without block for VETERAN general (with Crossbows & Elite Soldiers)
With block:
*1* (16R 24M 20C 16B - 16R 24M 20C 50B - 16R 24M 20C 67B)
*2* (5R 37M 14C 19B - 5R 37M 14C 52B - 5R 37M 14C 70B)
*3* (48M 29B - 48M 66B - 48M 85B)
*4* (30M 58B - 30M 91B - 30M 105B)
*5* (5R 29M 55B - 5R 29M 88B - 5R 29M 103B)
*6* (1R 25M 63B - 1R 25M 97B - 1R 25M 109B)
Without block:
(223R - 254R - 278R 2S) with no 1R attacks
(182R - 213R - 232R 2S) with maximum 1R attacks listed in guide
Would it work or the number of attacking rounds on Camp 18 need to be 4 in order for the block to work? What do you think?
Last edited by EXiNX; 10.12.12 at 03:45. Reason: Added new setups
7 Camps) 30 Tribesmen, 30 Shamans, 50 Jaguar Warriors
VETERAN general: [14R 1S/E 235B (12R 3B - 14R 9B - 14R 14B)]
Better setup: 18R 232S (14-18R)
6 Camps) 40 Tribesmen, 40 Shamans, 40 Jaguar Warriors
VETERAN general: [20R 1S/E 229B (17R 6B - 19R 12B - 20R 18B)]
Better setup: 24R 226S (19R-24R)
Arghh... and thank you, Lisztes!
I thought I was just going to get this ready to be posted, and now I have to do some recalculations again...
EXiNX, thanks, but I will have to return to the block on Black Knight later on... possible after the world has come to an end...
Nice guide of EOTW adventure i can use it a lot need to train more recruits
Could you devise the blocking army for each camp for "End of the world" with how much time it gives us?
Thanks
I calculated, just for the boss camps:
Without a vet general:
no XBOW: 513R 108B or 403R 203B
XBOW: either 302R 164B max loss, and it seams really difficult to skip most other camps.
Last edited by Jawstrock; 10.12.12 at 09:52.
So, according to post #470 (The End of the World strategy), those without LBs, XBs and/or a Veteran, can expect up to over 2300 lost units?
I suspect a lot of players will simply skip this one.
One ANY general with Crossbows, no blocks
Troops needed: 676-688R, 110S, (1E), 342-507B, 175XB9 Camps) 50 Shamans, 100 Jaguar Warriors
ANY general: [1S/E 22B 177XB (8B - 15B - 21B)]