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Thread: [Guide] Killste : Collected Adventure Guides by Various Authors

  1. #11
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    hi Killste,
    Glad your continuing on from SidV, i find these guides a great help to us starters.

    I have done Witch of the Swamp quiet afew times now and like it even though of the big Cav loss. Here's my tweek'd numbers i use if you wish to have a look.

    1. 40 Cultist. 200 Cav
    2. 50 Cultist. 4R, 1S, 195Cav (4R)
    3. 40 Cultist, 40 Fanatic. 10R, 1S 195Cav (10R)
    4. 60 Cultist. 10R, 1S, 189Cav (10R)
    5. 40 Dark Priest, 60 Shadowsneaker. 45R, 155S (45R)
    6. 33 Cultist, 33 DarkPriest, 33 Shadowsneaker. 51R, 149S (51R)
    7. 120 Cultist. 54R, 76Cav, 70S (51R)
    8. 80 Cultist, 60 DarkPriest. 51R, 5S, 144Cav (50R)
    9. 40 Cultist, 120 Shadowsneaker, 1 Dark HighPriest. 110R, 10M, 80S (110R, 9M)
    10. 100 Cultist, 99 DarkPriest, Witch of the Swamp. 1st. 125R, 75Cav. 2nd. 90R, 50Cav, 8S, 52LB (215R, 75Cav, 5S)

    These are the highest number of losses i have had, when i got lower ofc just counted it as a bonus.
    Edit. I now use Killste's figures for 10. results in less resources being lost.
    Last edited by DaveyDent; 01.04.12 at 18:51.

  2. #12
    Forum Explorer Killste's Avatar
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    Thank you DaveyDent. If you have more garrison settings you can post them in here = )

    Your garrison settings are added here

    Some of your troop garrison setting are also added in map. Thanks for your work, keep it up (y)

  3. #13
    Forum Explorer Killste's Avatar
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    Witch Of The Swamp



    Witch Of The Swamps is a adventure with bonus reward chance to get adventure: Old Friends


    Adventure Infos:
    Player Level: 26 +
    Difficulty: 3 / 10
    Number of Players: 1
    Duration: 2 days
    Where to get?: Adventure seek with explorer or ?








    Tactical map

    Garrison Settings with normal method without block:
    Units need: 600R 200C 72LB 155S or 588R 75C 175LB 155S
    Units lost max: 564R 75C 23S or 588R 75C 7S





    Davey Dent and his garrison setup.




    Tactical map with Veteran




    Garrison Settings with normal method without block
    Units need: 259R 250C 40LB 205S or 259R 250S 40XB 205S
    Units lost max: 259R 93S or 257R 82S



    I highly recommed to use [kaos] guild garrison settings if you have xbow units.

    Units need: 392R 1B 40M 250C 1S 40A
    Units lost max: 392R 1B 25M


    Another nice garrison setups from aklbr

    1. 40 cu 1S 199C -
    2. 50 cu 5R 1S 244C -
    3. 40 cu 40 fa 5R 1S 244C 5R
    4. 60 cu 4R 1S 244C 4R
    5. 60 ss 40 dp 44R 66S 44R
    6. 33 cu 33 ss 33dp 51R 153S 51R
    7. 120cu 42R 25S 183C 42R
    8. 80 cu 60 dp 35R 1S 212C 35R
    9. 40 cu 120ss 1hdp 76R 2M 172S 76R 2M
    10 100cu 99 dp 1W a. 195R 30C 195R 30C
    b. 83R 100C 67LB 83R
    The second wave may be trimmed according to 1st wave results:
    my last was: b) 77R 113C 60LB 76R



    Tips. With skip method your generals need to attack from landing zone (you need to wait because they travel long distance) and you dont get full experience from adventure. I just wanted add this method because I like skipping method and it's reduce losses with recruits. Good tactic if you want loot and don't care much of experience points. Skipped camps are bandit leader camps and they don't have red zone that will intercept your general.
    Last edited by Killste; 24.04.12 at 09:16. Reason: garrison setting fixed

  4. #14
    Forum Explorer Killste's Avatar
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    Horseback


    Adventure Infos:
    Player Level: 26+
    Difficulty: 2/10
    Number of Players: 1
    Duration: 2 days
    Where to get?: Adventure seek with explorer or ?








    Garrison Settings with normal method without block:
    Units need: 665R 158S 163LB
    Units lost max: 665R

    Garrison Settings with block:
    Units need: 665R 158S 163LB
    Units lost max: 534


    Tactical map



    Tage with quote: "All garrison setups where recruits and soldiers are included have a very small chance of one soldier being killed. I prefer having it so tight, that in most cases that one soldier survives and actually saves one recruit by taking the last hits in the battle. That being said, be prepared to lose the odd soldier(s) after playing the same adventure hundreds of times... "



    Thanks to Lamy updating to map, if you don't mind, I post it here.

  5. #15
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    I played the witch yesterday and i made a mistake in one camp so @ the end i had not enough recruits to follow your guide 100% so i choose a different setting for the second wave on the castle.
    After the first wave i had 42 cultist, 38 dark priest and the witch left and i send my troops like this to the castle:20 Soldier, 87 Recruits,43 LB, 50C
    My lost has just been 84 R.

  6. #16
    Forum Explorer Killste's Avatar
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    Quote Originally Posted by TingTong View Post
    I played the witch yesterday and i made a mistake in one camp so @ the end i had not enough recruits to follow your guide 100% so i choose a different setting for the second wave on the castle.
    After the first wave i had 42 cultist, 38 dark priest and the witch left and i send my troops like this to the castle:20 Soldier, 87 Recruits,43 LB, 50C
    My lost has just been 84 R.
    I tried combat simulator your garrison setting and you were lucky. In worst case, first wave dont kill enough troops and you could loose second wave 87 recruits and 14 soldiers.

  7. #17
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    Hey i used your tactical map for the witch of the swamps, it has an error in it , at Purple camp 1 it says to bring 175cav, instead of 175 LB, thus resulting in me losing my entire cavalry army please change that so we can once more blindly follow your guide

  8. #18
    Forum Explorer Killste's Avatar
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    thanks for your feedback im sorry for your losses, I change it immediatly.

    Garssion settings is now fixed

    Im sorry for your losses. Add me in game as friend and I give you 200coins 1 noble deed and 2k horses for sorry for my error. I hope these "rewards" will help you.

  9. #19
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    Nice guides thanks for making them

  10. #20
    Pathfinder Ias87's Avatar
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    First of all, it's good that someone has the energy to keep making tactical maps for others to use. I know I don't

    However, I just finished Stealing from the rich, and I'd like to point out that the map is somewhat unclear about the second blocking. The big map shows G5 in position B on one place, and the smaller image that tells you how and when to do the block, has it in another place. It's also rather hard to tell exactly where that place is. You should consider clearifying this a bit.

    Both blockings on this map worked for me though, once I had the positions right, so thanks!
    Now remember kids, Mr Simpson is like a monkey. Fun to watch, but do not copy.
    / Ned Flanders

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