View Poll Results: Would you like roads to do anything

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  • Yes make roads work like in old settlers game

    34 46.58%
  • Yes make roads appear as settlers walk

    13 17.81%
  • No roads are for looks only, dont mess with the mechanics

    21 28.77%
  • No roads suck, i dont use them at all

    5 6.85%
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Thread: New Roads

  1. #11
    Aunt Irma’s Favourite Writer Nukar's Avatar
    Join Date
    Nov 2011
    Posts
    663
    World
    Newfoundland
    depends how and at what factor etc
    Nevermind I give up

  2. #12
    Skilled Student
    Join Date
    Feb 2012
    Posts
    41
    World
    Newfoundland
    noooo dont change roads - with the very very low count on marble / copper mines and the fact you can wipe them out so fast it makes no sense to speed them up even more.

    Roads are for pretty in this version of game, not as a functional item - the map is too large to make it worthwhile, people would just 'road-out' their whole island in fear of something running out then their production chain isn't double impacted (loss of road path + extra distance you have to travel)

    I don't want to see, or feel i have to, concrete all my home island just to keep them working the same speed as now.

  3. #13
    Pathfinder
    Join Date
    Feb 2013
    Posts
    5
    World
    Sandycove
    My suggestion would fall on making the paths appear automatically, chaining the workyards to the nearest (currently linked) storage. Even though it might look stupid, because some of the roads would go "backwards" through the workyards, it is the only viable solution.

    As much as I'd love to see the road-network from the original The Settlers, it seems to conflict with several already implemented design-features. It is a completely different game.

  4. #14
    Quartermaster
    Join Date
    Jun 2012
    Location
    Soggy Ireland
    Posts
    265
    World
    Sandycove
    If you really want your settlers to use roads, click on a workyard to see the worker's route, then build a road along the route.

  5. #15
    Quartermaster Saraptheold's Avatar
    Join Date
    Jan 2012
    Location
    Norway - Birthland of giants......and trolls.
    Posts
    277
    World
    Newfoundland
    Only two things I would like to change about the roads is that they don't block building spaces (make a new building without having to remove the road first) and to remove those few patches of roads that are all muddy and ugly.

  6. #16
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    Quote Originally Posted by Libertador View Post
    Hehehe Yea but in settlers is middle age and new age,not modern age so no traffic jams (no cars,no traffic lights)
    Horses were banned from entering the city of Rome because of traffic problems, that had to have been a good thousand years before the middle ages.

  7. #17
    Forum Explorer
    Join Date
    Aug 2012
    Posts
    331
    World
    Sandycove
    Even if the roads are decoration only would be nice, if can builded any direction, not only squeres edges...

  8. #18
    Ruler of the Land Thejollyone's Avatar
    Join Date
    Jul 2012
    Location
    in absentia
    Posts
    2,072
    World
    Sandycove
    since i deleted my roads, i have found a couple more spaces to build on. So its a no from me

  9. #19
    Skilled Student
    Join Date
    Nov 2012
    Posts
    43
    World
    Newfoundland
    Hi,

    With roads the main thing I would like to see is that they actually cover the terrain they are laid upon. So far, whenever a road is built over marsh or scrub the road becomes submerged by it - it would be nice if it could be the other way around!

    Thanks!
    nim.

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