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Thread: Outlaws

  1. #1
    Glorious Graduate
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    Outlaws

    Outlaws.jpg
    Total XP available 14,020; XP gained per loss: 8.67
    Expect total losses of 1,591-1,640 - - Average Losses: 1,616
    Loss Breakdown 1532-1530 R, 59-108 S, 0-2 C

    Troops typically needed
    1,540 Recruits -- Lose 1,532-1,530
    208 Soldiers ----- Lose 59-108
    189 Cavalry ------- Lose 0-2
    150 Longbow (you should never lose longbow)

    ***Start at Light Blue Star attack left sector. I think you can get by C1.
    ***For the Right Sector, start at Red Star. Note: You can not skip C9 even though it looks like it is possible.
    ***The Dark Blue Stars are various positions that allow you to skip C12. NOTE: you must start back from the line between the sectors. I suggest being west of the rock nearests the rightmost blue star.
    === Left Sector ===
    C1s....25 R, 175 C; lose 19-24 R ---vs--- 80 Scav, 20 Stone (avoidable!)
    ---C1s is avoidable by targeting the leader L1 with the 2nd attack and retreating after C3 is destroyed.
    C2n....13 R, 187 C; lose 8-12 R ---vs--- 50 Scav, 50 Stone
    C3......20 R, 180 C; lose 14-19 R ---vs--- 60 Scav 60 Stone Target L1
    L1......75 R, 125 S; lose 62-74 R ---vs--- 50 Scav 50 Stone 50 Dog

    C4s....53 R, 147 C; lose 44-52 R ---vs--- 100 Scav 50 Stone
    C5w...75 R, 125 S; lose 62-74 R ---vs--- 50 Scav 50 Stone 50 Dog
    L2......80 R, 120 S; lose 67-80 R, 0-4 S ---vs--- 1 SkunK 80 Stone 100 Dog

    === Right Sector ===
    --- North Path -- losses 61-79 R, 0-1 S
    --- skip C6......20 R, 180 C; losses 14-19 R ---vs--- 60 Scav 60 Stone
    --- skip C7......60 R, 150 S; losses 47-60, 0-1 S ---vs-- 60 Dog 60 Stone
    … you can apparently hit C7 and then the leader if you set it up right. However, you still lose more troops.
    --- South Path -- losses 34-44 R
    C8s....25 R, 175 C; losses 17-22 R ---vs--- 80 Scav
    C9n....25 R, 175 C; losses 17-22 R ---vs--- 80 Scav (not avoidable)
    C10e...175 C; losses 0 C ---vs---- 80 Stone

    L3......90 R, 110 S; losses 72-90 R, 0-2 S ---vs--- 30 Thug 80 Dog 50 Ranger

    C11w...100 R 100 S; losses 75-97 R ---vs--- 100 Scav 30 Stone 30 Dogs
    --- skip C12e......95 R 105 S; losses 81-95 R, 0-2 S ---vs--- 30 Scav 100 Stone 30 Dogs
    *** skip above camp from the north part of the start sector or the north part of the Left sector (yes, it is a long travel)
    C13w...150 R 50 S; losses 132-150 R, 0-2 S ---vs--- 60 thug 60 Ranger 60 Dogs
    C14e....150 R 50 S; losses 132-150 R, 0-2 S ---vs--- 60 thug 60 Ranger 60 Dogs

    L4......#200 R *Wave 2* 70 R 30 Cav 100 LB; losses 258 R ---vs--- 1 One Eye Bert 180 thug
    ---Alternative --140 M 60 LB; losses 125 M
    ---Alternative --80 S 120 A; losses 62-78 S

    === Middle Sector ===

    --- South Group of Camps ---
    C15s....100 R, 60 C, 40 LB; losses 76-100 R, 0-4 C ---vs--- 100 thug 60 Ranger (105 R 70 C 25 A)
    C16e....60 R, 140 C; losses 42-59 R ---vs--- 60 thug 100 Ranger
    C17n....90 R, 110 C; losses 71-90 R, 0-5 C ---vs--- 40 thug 80 Ranger 40 Roughneck

    --- North Group of Camps ---
    C18s...120 R, 15 S, 65 C; losses 116-120 R, 0-15 S, 0-2 C ---vs--- 100 Ranger 80 Roughneck
    ---Alternative.....50 R 50 M 15 S 85 C; lose 50 R, 41-50 M, 0-11 S
    C19w..70 Soldiers, 130 LB; losses 59-66 S ---vs--- 150 Roughneck
    ---Alternative.....60 S 70 LB 70A; lose 51-60 S, 0-2 LB
    C20e...140 R, 60 S; losses 121-140 R, 0-4 S ---vs--- 80 Dog 60 Ranger 40 Roughneck
    L5......15 R 150 LB 35 S; losses 6-15 R, 0-1 S ---vs--- 2 Skunk 1 Metal Tooth
    --- alt....15 R 115 LB 70 A; lose 0-5 R



    THANKS TO Starfire512
    Last edited by SirRoy; 03.04.12 at 14:55.

  2. #2
    Master of Strategy Tierarzt's Avatar
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    If at first you don't succeed, sky-diving is not for you.

  3. #3
    Glorious Graduate
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    Be that as it may. This guide is different than SidV's Outlaw guide.

    SidV:
    Units lost max: 1750R 250B

    Starfire:
    Loss Breakdown 1532-1530 R, 59-108 S, 0-2 C

  4. #4
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    thank you ill use this

  5. #5
    Glorious Graduate Bellissima's Avatar
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    Smile My Outlaw Tactics with the Veteran General

    Quote Originally Posted by SirRoy View Post

    Expect total losses of 1,591-1,640 - - Average Losses: 1,616
    These are my tactics. Had a total loss of 1282Recruits and 150bowmen.
    ================================================

    Ok this is what i used for my Outlaws, losses are in ( ) and are the losses i had, not the max or average, just what i suffered.

    i numbered the camps just like SidV has done.

    Tactical map: http://img708.imageshack.us/img708/3...foroutlaws.jpg




    Right side.
    Camp): Troops used: (Killed)
    9) 158R 92S (52R)
    10) 100R 150S (68R)
    11) 110R 140S (68R)
    13) 115R 135S (105R)
    14) 115R 135S (105R)
    15) 1st wave: 50R 150B (50R 150B) 2nd wave: 60R 190LBM (58R)

    Leftside:
    17) 6R 244cav (5R)
    18) 12R 238cav (12R) -> attack this camp by attacking 19 and retreat after defeating.
    19) 250R (66R)
    20) 42R 208cav (31R)
    21) 250R (67R)
    22) 160R 90S (84R)

    Midfield:
    1) 110R 90cav 50LBM (70R)
    2) 70R 145cav 35LBM (42 R)
    3) 102R 100cav 48Xbow (55R)
    4) 1st wave: 50R 50B (50R 50B) -> left with 100R and 48rougnecks
    2nd wave: 70R 90C 90S (51R)
    5) 1st wave: 50R 50B (50R 50B) 2ndwave: 130R 43LBM 77 Xbow (83R)
    6) 110R 140S (105R)
    7) 10R 163LBM 77Xbow (5R)
    -----------------------------------------------------------------------------------------------------
    TOTAL LOSSES: 1282Recruits, 150 Bowmen


    Btw i only had 77 Xbowmen so couldnt put more in.

    Bellissima
    Last edited by Bellissima; 15.04.12 at 15:37. Reason: added tactical map to it

  6. #6
    Forum Explorer Killste's Avatar
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    Outlaws huh?

    Units losses 492R 62S or 492R 95M with blocks (with veteran)
    with normal general losses was something like, 600R 100S or 600R 140M with blocks

    here is link

  7. #7
    Glorious Graduate Bellissima's Avatar
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    Quote Originally Posted by Killste View Post
    Units losses 492R 62S or 492R 95M with blocks (with veteran)
    I made on purpose a map without blocks Killste, cause i saw many players complain that they can't get the blocks right.

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